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#41
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#42
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i threw up in my mouth a little bit reading this horseshit..
do not want. | ||
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#43
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This prevents a bunch of issues like misclicked boxes, people being logged out, etc. Next, eliminate tracking by broadcasting raid spawns, since you know guilds will sit there at every spawn point infinitely (or if you can think of a way to eliminate tracking while keeping mob pops a surprise that would be ideal but I dn't see how). | |||
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#44
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These idea all suck.
Constant problem: too much demand, not enough supply. Solution: reduce mob spawn timers to every 3.5 days for 7 day spawns and every 36 hours for 3 day spawns. +/- 15 mins variance. Keep same raid ruleset as established. Less cleric epics but more raiding for everyone.
__________________
Elzhi <Indignation>
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#45
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C'mon guys, it's not fair for newbs to see all of this epic dragon loot running around and have 0 access to it. So I propose, we should also be able to:
/summon Trakanon /deathtouch Trakanon /profit or whatever raid mob you want loot from. It's a fair system for all! | ||
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#46
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I am not sure I like this idea. What if you are grouped with some from one of the affected guilds and they poof mid fight due to repop?
I think lockout tags are an excellent open world alternative to instancing. Not sure how difficult it would be to hard code, but would think it would not be too difficult via quest item / scripting. It is not classic of course though. | ||
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#47
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Didn't really read thread except title but imo a bad idea. What is classic about moving characters against their wishes? What if you don't raid? That would really annoy me if I was moved without wanting to be moved and I wasn't even in a raid guild.
__________________
Hi
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#48
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People are not reading enough.
Nilbogs original suggestion was anyone in a raiding guild would be moved. Non-raiding guilded or unguilded people would stay put. @Maskedmellon that already happens. Group with some IB and TMO, and if there is a repop I guarantee almost all of them will camp or gate out of that group the second the ground shakes. If you see them immediately LD, they /quit out and are likely exploiting how IP exemptions work to get on another account ASAP. The hyper saturation of level 60 raid ready characters is a nonclassic problem and it warrants a nonclassic solution. This solution wouldn't Impact groupers/non-raiders any more than sim Repops do currently. It doesn't resort to messing with spawn timers or token systems or instances. It puts everyone on the most level playing field possible with our current system. Where having 10 level 60s camped at each different raid boss isn't an advantage since they all get punted to WC.
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#49
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__________________
Pint
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#50
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Danth | |||
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