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Old 12-01-2014, 11:52 AM
Ravager Ravager is offline
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Originally Posted by trist4n [You must be logged in to view images. Log in or Register.]
I've always been curious if I should reroll my monk because he is human. The hp regen would be pretty amazing, and the AC bonus goes without saying. I just hated the idea of being KOS everywhere. That just seemed like a game mechanic that I did not want to deal with.
I played an Iksar to level 50 then changed because Iksars look stupid as hell.
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Old 12-01-2014, 12:15 PM
trist4n trist4n is offline
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Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
I played an Iksar to level 50 then changed because Iksars look stupid as hell.
Oh god I know. The Iksar model is brutal. If I was going to play an Iksar Monk, I think I'd have to install Luclin models or my brain would freak out.
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Old 12-01-2014, 11:57 AM
Nuktari Nuktari is offline
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Troll Wizard,

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Old 12-01-2014, 12:02 PM
captain captain is offline
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best race for each class was in terms of very late game raiding
A lot of people in this thread are forgetting the original question when replying about what is best. He asked for a specific situation and most of the replies have been about how a certain race is better in general and not for end game raiding.

Warrior, Shaman, SK - Ogre. Frontal Stun Immunity and Slam, can't beat those two combined abilities for raids.

Paladin - Dwarf. Higher Stamina(HP's), some extra innate resists and their racial armor is surprisingly amazing even late game Kunark. Erudite's are a worthy mention because of the extra unique gear. I would say it's a toss up come Velious.

Bard - Half Elf. For the extra Dex for when using epic.

Rogue - Barbarian for now since it's easier to cap stats in Kunark, come Velious it probably won't make a big difference.

Monk - Human. This is very situational and I would say that the slight edge human's have is that if everything goes right during a pull and raid mob set up they will add to the raid force as DPS and they beat Iksar in that category.

Wizard, Magician - Erudite. More INT for more PEWPEW simple.

Enchanter - High Elf. Only for the scenario that when fighting a raid mob in resist gear and the off chance that they need to charm/mez mobs they have higher CHA.

Ranger - Half Elf. Higher Dex to help Epic proc and in Velious can worship Tunare for sweet gear.

Druid - Halfling. Sneak hands down OP racial ability, I would like to see any other race get past two drakes without training. Come velious Wood Elf for Tunare armor maybe...

Necro - Iksar. Better regen which helps feed clerics.

Cleric - High Elf for stats Halfling for situational. Sure high elfs cap out stats easily but wisdom is easy to come by and Velious will make it even easier. But once again being able to sneak past two drakes(who knows what else come Velious) to solo CR a failed pull team deep in the dungeon is pretty damn good.
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  #5  
Old 12-01-2014, 12:38 PM
Byrjun Byrjun is offline
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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Warrior, Shaman, SK - Ogre. Frontal Stun Immunity and Slam, can't beat those two combined abilities for raids.
If you can be an Ogre, be an Ogre.

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Paladin - Dwarf. Higher Stamina(HP's), some extra innate resists and their racial armor is surprisingly amazing even late game Kunark. Erudite's are a worthy mention because of the extra unique gear. I would say it's a toss up come Velious.
If you're in a Velious raiding guild, Natures Defender probably won't really compare to other things you can get. So I'd agree that Dwarf is the best option for stats. Otherwise if you're more of a casual player and Natures Defender is going to be a BIS for you, you probably want to go Tunare Half Elf.

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Bard - Half Elf. For the extra Dex for when using epic.
Never really played a Bard, but is the extra dex better than say extra stamina and strength on a Human? Stamina is traditionally a rarer stat (until Velious kinda) and a lot of Bard gear seems to involve dexterity. As a shaman bards rarely ask me for dexterity, but they always ask me for stamina. Also, Robe of the Azure Sky.

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Rogue - Barbarian for now since it's easier to cap stats in Kunark, come Velious it probably won't make a big difference.
Also the only Rogue race that gets Slam, which is situationally useful. But I think the Robe of the Azure Sky might still be a BIS in Velious, so perhaps Human is the correct choice.

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Monk - Human. This is very situational and I would say that the slight edge human's have is that if everything goes right during a pull and raid mob set up they will add to the raid force as DPS and they beat Iksar in that category.
The "extra Human DPS" only comes from bare fists if you're not using epic. Since almost every Monk is using weapons or epic, there's really no advantage to being a Human over an Iksar. I think Monk is one class where it's really easy to say one race is better than another. Iksars are also cooler looking than Humans, I don't know what those other people are talking about.

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Wizard, Magician - Erudite. More INT for more PEWPEW simple.
Sure. Almost want to make the Human for stamina argument again, but it doesn't do as much for casters (although every bit of HP helps). Intelligence is just so easy to cap, but once it's capped you can focus on other stats.

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Enchanter - High Elf. Only for the scenario that when fighting a raid mob in resist gear and the off chance that they need to charm/mez mobs they have higher CHA.
Probably correct. I know a lot of people who say you should go Dark Elf for Hide, but it seems like that could easily be replaceable by a Goblin Gazhugi Ring.

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Ranger - Half Elf. Higher Dex to help Epic proc and in Velious can worship Tunare for sweet gear.
I'd argue Tunare Human for higher strength and stamina. Also, Robe of the Azure Sky.

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Druid - Halfling. Sneak hands down OP racial ability, I would like to see any other race get past two drakes without training. Come velious Wood Elf for Tunare armor maybe...
I still think Tunare Human should be a consideration for the stamina. Wisdom is very easy to cap. Also, Robe of the Azure Sky. Sneak is definitely useful though.

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Necro - Iksar. Better regen which helps feed clerics.
Yup.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Cleric - High Elf for stats Halfling for situational. Sure high elfs cap out stats easily but wisdom is easy to come by and Velious will make it even easier. But once again being able to sneak past two drakes(who knows what else come Velious) to solo CR a failed pull team deep in the dungeon is pretty damn good.
Clerics are kinda weird since you miss out on two of the best items if your race can't equip robes. I don't believe anything comes close to Sal`Varae's Robe of Darkness for cleric's chest slot. So that means High Elf, Dark Elf, Human, Erudite, or Gnome.
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Last edited by Byrjun; 12-01-2014 at 12:47 PM..
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Old 12-01-2014, 02:28 PM
Ele Ele is offline
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Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
Clerics are kinda weird since you miss out on two of the best items if your race can't equip robes. I don't believe anything comes close to Sal`Varae's Robe of Darkness for cleric's chest slot. So that means High Elf, Dark Elf, Human, Erudite, or Gnome.
It comes down to a choice of utility from 1-60 (CR, exploring, quests) with sneak (and somewhat hide) versus gear progression at the very top end.

Best chest slot for halflings come Velious is Matchless Dragonhide. [You must be logged in to view images. Log in or Register.]
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Old 12-01-2014, 02:40 PM
Byrjun Byrjun is offline
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Best chest slot for halflings come Velious is Matchless Dragonhide. [You must be logged in to view images. Log in or Register.]
I think Matchless Dragonhide is best in slot for most classes that can't use Sal`Varae's Robe of Darkness or the Robe of the Azure Sky. This puts a premium on races that can equip robes. The exceptions are Shaman (Vindi BP) and Warrior / SK / Pally (BP of Eradication).

Haven't seen the Matchless Dragonhide drop from Klandicar yet... lots of stuff on his loot list and he doesn't drop much. Good luck. [You must be logged in to view images. Log in or Register.]
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Last edited by Byrjun; 12-01-2014 at 02:43 PM..
  #8  
Old 12-01-2014, 02:50 PM
Kobold Kobold is offline
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The "extra Human DPS" only comes from bare fists if you're not using epic. Since almost every Monk is using weapons or epic, there's really no advantage to being a Human over an Iksar. I think Monk is one class where it's really easy to say one race is better than another. Iksars are also cooler looking than Humans, I don't know what those other people are talking about.
Everything you said is true. And when I came back months ago I wanted to pool resources into exploring some classes that I had not played before. One of those was a monk.

I listed to everyone who said make an iksar or you'll regret it. I made an iksar and I regret it. Every time I see a human, I am jealous to be frank.

I thought in many ways, I was a min/max kind of guy, even though I no longer have the time to dedicate as I once did. As it turned out, I found I have to like the toon I'm looking at.

All this is neither here nor there as it pertains to this thread. I'm just high as a kite on nyquil.
  #9  
Old 12-01-2014, 02:37 PM
Ravager Ravager is offline
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Druid - Halfling. Sneak hands down OP racial ability, I would like to see any other race get past two drakes without training. Come velious Wood Elf for Tunare armor maybe...
The clicky root necklace in Velious cannot be discounted and would see far more use than situational sneak imo. Not to mention, 95% of all druids are only druids to make some plat to gear their real mains.
  #10  
Old 12-01-2014, 02:14 PM
Steel Warrior Steel Warrior is offline
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I played an ogre warrior on live and now I have a dwarf on red. The stun makes a difference.
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