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| View Poll Results: Would you ever go to red? | |||
| I already play RED. PvP for life, you casual! |
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43 | 19.28% |
| Maybe Just for the weekend. |
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19 | 8.52% |
| Tried it. Didn't like it. |
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44 | 19.73% |
| Maybe: if there were more gimmicks // if the population was at least 1/2 of BLUE |
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43 | 19.28% |
| I only play BLUE. TEST THE BETA 4 VELIOUS!! |
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63 | 28.25% |
| What the heck is a RED? |
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11 | 4.93% |
| Voters: 223. You may not vote on this poll | |||
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#1
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Red is a refreshing change of pace for the veteran Blue player.
I know there are a shitload of people playing on Blue who are bored out of their minds and only keep playing there because they don't want to start over from scratch on Red. I would encourage these people to simply bite the bullet and give yourself a week to start a fresh character on Red (and better yet, bring along a buddy or two to start fresh with you). Play nothing but Red for a week and see if you aren't enjoying yourself at least as much if not more than you are on Blue. I bet most people would be, simply due to the fact that the game actually becomes challenging again. | ||
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#2
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blue is for commies, red is for freedom
__________________
Current Games:
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#4
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Quote:
[You must be logged in to view images. Log in or Register.] Blue? Right? You're sure? | |||
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#5
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Also, saying that EQ PvP is imbalanced completely misses the point. Guess what else is imbalanced? EQ PvE.
For example, consider the Warrior and the Druid from the PvE perspective. The Warrior is a backloaded class that will struggle a greal deal during the early and middle levels, only coming into its own in the endgame. In contrast, the Druid excels in the early and mid levels and its power tapers off in the endgame. In PvE, the Druid can easily solo himself to a high level, while the Warrior must rely on groups. The Druid can heal himself, teleport, root mobs, turn invisible, and has all sorts of tricks. What can the Warrior do? He just stands there and auto-attacks. How is that balanced? It's not. It's not even close. But it works. Why? Because Warriors and Druids each have their own niche to fill. The Warrior is a specialist and the Druid is a generalist. EQ is not about each class being as powerful as every other in all or most scenarios, it's about each class maximizing its strengths in the particular niche its best suited to operate in. If you actually want a play a game where the classes are balanced, you can go play pretty much any modern MMO, where the classes are nearly indistinguishable from each other and can all solo, teleport, heal, etc... EQ PvP operates under the same principles as PvE: utilize your class effectively in such a way as to maximize your strengths while minimizing your weaknesses, and operate in groups whenever possible to increase synergy and thereby make everyone more effective. EQ classes were never designed or intended to be balanced against each other directly. EQ classes were designed to be balanced in sum, with each class intended to fill a specific niche. Players seem to have no problem accepting this idea in regards to PvE, but for some reason don't understand it applies to PvP as well. | ||
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#6
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Quote:
It's all fine and dandy what EQ classes were intended to be designed for, but assuming it was flawlessly executed is just flat out incorrect. Unless you really want to force the issue and PVP people in a game that wasn't designed for it, didn't really go to any lengths to cater to it and provides almost no tangible rewards for doing it, it's a non-issue because dragons are AI. Bring as many paladins and druids to the next raid as you want. | |||
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Last edited by Schwing; 11-29-2014 at 06:51 PM..
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#7
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10/10 argh
__________________
hello i'm cucumbers
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#8
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1. EQ is probably the best group oriented computer game ever created. Why would I want to do something that is different, and thus lesser.
2. It's soooo not classic. I don't understand the push from the devs for this. It seems anti-thematic. 3. I just don't like PVP. No amount of "trying it" will ever change that. It's like some mom asking their kid to keep trying liver in the hope that they will suddenly love it. 4. While not explicitly the domain of the Red server, there tend to be more insensitive (and worse) jerks playing there than on Blue. Also, when I hear the term "butthurt", it makes me think the human race needs a big meteor smack dead on.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#9
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"the pvp isn't balanced"? Please elaborate. Different classes are better in different situations in this game, both pve and pvp. Are there certain classes you have complaints about? If your complaints are class based then you really don't have a foot to stand on - just like pve everybody has different roles.
For those who haven't played red, but only /duel on blue, you aren't seeing the pvp mechanics of red. You are seeing the untouched, stock emu pvp code. Red has ccompletely different (and tweaked for "balance") mechanics. And remember, despite how hard and "all about the pvp" red players claim the server is.. 85% of your time will still be spent pve-ing - at least till you're done leveling/gearing your toon, anyway. | ||
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Last edited by Pudge; 11-29-2014 at 07:36 PM..
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