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  #1  
Old 10-10-2014, 01:37 PM
Super Hater Super Hater is offline
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Nothing can ever beat 2 Hateraids.
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Old 10-10-2014, 01:46 PM
Eslade Eslade is offline
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Nothing can ever beat 2 Hateraids.
Except one of these
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  #3  
Old 10-10-2014, 07:35 PM
Super Hater Super Hater is offline
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Originally Posted by Eslade [You must be logged in to view images. Log in or Register.]
Except one of these
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Do you ever not think about my physical appearance? Lol. Weird man.. All day random threads. How long does it take to gif shop on every post? Creepy.


Being 5"9 is rough. Stop rubbing it in.
  #4  
Old 10-11-2014, 11:17 AM
Swyft Swyft is offline
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Quote:
Originally Posted by Super Hater [You must be logged in to view images. Log in or Register.]
Do you ever not think about my physical appearance? Lol. Weird man.. All day random threads. How long does it take to gif shop on every post? Creepy.


Being 5"9 is rough. Stop rubbing it in.
For the record only my Super-Hater persona is 5"9

Jib is 6"2

Burgerking is 6 feet tall

LulzSect is 5"8

Eslade is 5"6

and Syft is 3"11

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  #5  
Old 10-10-2014, 02:58 PM
Deathwed Deathwed is offline
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oh ya necromancer make a great duo partner with shamans, Charm undead froglok.. when charm breaks pop Xarn, shaman use fast root on the froglok and re-charm it
  #6  
Old 10-10-2014, 04:44 PM
Janifer Janifer is offline
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Love the debate over how effective Enchanters can be... with Shamans, or with Clerics compared to non-Enchanter duos, etc.

Back on the first page or so, a Mage duo was mentioned as a viable team... which our core has actually chosen to play. However, now that we're on page six the word 'Mage' is no where to be found! How would Mage duo/trio handle Embalming Fluids in HS, or the other bosses?
  #7  
Old 10-10-2014, 04:51 PM
Kergan Kergan is offline
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Mage/mage will work great on a solo mob that you can get solo. But you have no ITU (can buy potions for that), no mez, no root outside of earth pet procs, no way to slow a mob, no healing....

So basically you're just chaining pets between the two/three of you, which is fine for leveling or seafuries, etc. But doing fluids in HS there isn't a single named pull where you get less than 3 mobs, and most are 4. As 2 or 3 mages you have no way to reduce the amount of mobs unless you want to try and like put 1 of you around a corner, pull, wait for an each pet proc and then CoH and run back in or something? I guess you could pull 3-4 and just burn one down and gate, or have 2 people burn 1 down hopefully and leave the 3rd there to CoH back.
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  #8  
Old 10-10-2014, 05:06 PM
Janifer Janifer is offline
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Interesting and creative tactics this Mage team would need to use~

I see a bright and fun future while leveling, for sure - throwing loads of pets at lowly mobs, watching them get beat on and burn to a crisp while at a safe distance. Though, the successful reality of any higher tier loot farming is out of the question without the one and only trivializing skill(i.e. Mez/Lull)?

I came to know an Enchanter on here that has probably exploited(legally...) the skill set of his high level Enchanter to amass an insane amount of wealth in order to BiS twink his SK. Not looking to reinvent the wheel here, but was hoping that a non-Enchanter duo could out earn an Enchanter solo... at least.
  #9  
Old 10-10-2014, 05:10 PM
Pudge Pudge is offline
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i wouldn't go triple mage... i'd go mage necro sham. then you cover most of your bases (though it still lacks ports) and all get pets to ez mode farm regardless
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  #10  
Old 10-10-2014, 05:11 PM
Kergan Kergan is offline
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Well, we're talking about one of the most difficult places outside of a raid area in the entire game. An area with very few solo pulls, almost every mob summons, a bunch of HTing mobs and casters, a mix of undead and non undead, in a keyed zone behind locked doors and secret walls...lol. The mage duo/trio will do just fine 95% of the areas in the game.
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Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
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