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Old 08-25-2014, 05:44 PM
Daywolf Daywolf is offline
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Originally Posted by Rattle Squirrell [You must be logged in to view images. Log in or Register.]
Theres that proof you requested
Well yeah, it's unarguably low pop. The thing of it is, people don't realize it effects everyone. I mean speaking regarding ranger, they are king of outdoor groups. When I played my cleric on early live, I always liked having a ranger in the group when doing outdoor camps. But with the lack of rangers here, and being a class less-wanted, you have more of the population consolidating into dungeons. Notice the over camping of dungeons? And there were even more people on live servers early on, yet with less people here dungeons are over-camped for a reason. So really the formula changes the whole dynamic of the game and everyone suffers.
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Old 08-25-2014, 05:26 PM
indiscriminate_hater indiscriminate_hater is offline
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you guys keep saying there are a "serious lack of hybrids" - do you have any numbers to back this up? try doing some /who all count queries at different times of day. i personally haven't noticed a noticeable difference in the amount of hybrid vs purebred toons.

i HAVE noticed that hybrid toons tend to be more twinked, but that makes sense, and isn't necessarily unclassic
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Old 08-25-2014, 05:46 PM
holsteinrx7 holsteinrx7 is offline
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exp penalties were clearly marked as warnings in both of my strategy guides. strategy guides are classic. so are wikis.
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Old 08-25-2014, 06:08 PM
Daywolf Daywolf is offline
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Originally Posted by holsteinrx7 [You must be logged in to view images. Log in or Register.]
exp penalties were clearly marked as warnings in both of my strategy guides. strategy guides are classic. so are wikis.
Yeah but personal penalty. It comes down to division of xp as related to total xp points requirement for the class. So the penalty doesn't matter if the hybrid is a few levels lower than the non-hybrids in the group. However, the lower hybrid is often going to dish out less DPS at the lower level, yet getting equal xp, so still less desirable. This means, to really be desirable for a group, the hybrid needs to be twinked, even more than the other classes in the group. And any such group that considered twinking to be needed, well probably are twinked themselves, so the hybrid still falls short and less desirable. So you get the results in that chart, not only a low population of hybrids, but in decline.
http://wiki.project1999.com/Game_Mec...for_Experience
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Old 08-25-2014, 05:49 PM
indiscriminate_hater indiscriminate_hater is offline
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even if there were a much larger proportion of hybrids on classic servers, what does that show? you can speculate all you want about the knowledge of hybrid exp solo/group penatlies being responsible for the low proportion of hybrids here, but it doesn't help.

i think a more likely reason is directly tied to the argument that hybrids suck up more exp. people want more efficient leveling, and hybrids just aren't that efficient, even if the exp penalty was gone. if you want a hyper-efficient leveling group, you have cleric, enchanter, monk, warrior, rogue, rogue, or something similar. why the hell would you add the miserable ranger dps or the half-assed damage mitigation of paladins/sks? the utility that hybrids brings is better and paired with much more useful group function in the purebred classes. now that this "knowledge" is more commonplace, is it any wonder why people choose to play hybrids less here, or why groups would choose a warrior over an SK, all other considerations being equal?

tl;dr stop trying to make this server EZ mode EQ. shit's fucking classic, and if you don't like it, you can git
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Old 08-25-2014, 05:52 PM
Rattle Squirrell Rattle Squirrell is offline
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Quote:
Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]

tl;dr stop trying to make this server EZ mode EQ. shit's fucking classic, and if you don't like it, you can git
I do like the personal ownership people seem to have when others express opinions that do not go hand in hand with their own. "You can git out"

Taking away an Exp penalty to a class is not making the server easy mode. Sorry I don't have a crayon to break this down anymore than I already have.
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Old 08-25-2014, 05:55 PM
kaev kaev is offline
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Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]
...
tl;dr stop trying to make this server EZ mode EQ. shit's fucking classic, and if you don't like it, you can git
Stupidest post of the day right there. XP penalties are not "hard" mode, they're just a mildly annoying delay that idiot munchkins use to deny people groups. Meanwhile 100+ mob bard kites (NEVER seen on classic live, wasn't possible due to connections) plus the fucked up AE Chardok PL cartel selling levels for pp are fucking 1000% more EZMode than anything on classic live ever was.
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Old 08-25-2014, 05:58 PM
Rattle Squirrell Rattle Squirrell is offline
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Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Stupidest post of the day right there. XP penalties are not "hard" mode, they're just a mildly annoying delay that idiot munchkins use to deny people groups. Meanwhile 100+ mob bard kites (NEVER seen on classic live, wasn't possible due to connections) plus the fucked up AE Chardok PL cartel selling levels for pp are fucking 1000% more EZMode than anything on classic live ever was.
Speak the truth!
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Old 08-25-2014, 06:01 PM
justin2090 justin2090 is offline
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Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Stupidest post of the day right there. XP penalties are not "hard" mode, they're just a mildly annoying delay that idiot munchkins use to deny people groups. Meanwhile 100+ mob bard kites (NEVER seen on classic live, wasn't possible due to connections) plus the fucked up AE Chardok PL cartel selling levels for pp are fucking 1000% more EZMode than anything on classic live ever was.
I think the non-bard/chardok aoe on live was due to the fact that we were all noobs. Maybe there were a few people on live that could think outside the box but for the most part we stuck to tank and spank.
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Old 08-25-2014, 06:05 PM
sox7d sox7d is offline
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As a 46 ranger, I laugh at threads like this. I've literally never had to wait more than 15 minutes to find/create a group in CoM throughout the last 6 levels. I think the only people that have denied me would have denied any dps from their 3-4 man groups and have only gotten maybe one comment because I'm a ranger. The people who cry that they can't find groups are probably just miserably annoying, stiffs or suck at their role.

Let the people who are scared off by the penalty stick to their rogues, shamans, chanters and clerics. More raid loot for me.
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