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#1
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Quote:
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#2
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PvP is a more civilized way to deal with camp disputes than we have here. Just it's EQ... not a great PvP game.
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#3
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rarely i agree with retti
but he is spot on | ||
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#4
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blue players want a more classic red server
they play on a less classic server than red lol spell duck much? | ||
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#5
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Quote:
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#6
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Gluck
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#7
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its inevitable.
the freedom that makes EQ great is what allows folks to be jerks. its what allows folks to be genuinely "good" to each other as well. this is why i really like EQ. take the freedom away from the players to be good or bad to one another and you wind up with a cookie-cutter bland mmo (like the ones we've been playing for the last dozen years). muscling someone out of a camp (or into respecting one) by being a jerk isn't against the rules. at least, in and of itself, it isn't against the rules. training, KSing, etc would be (go play on red) against them. its classic. if there weren't folks /ooc'ing about trains and KSs it wouldn't be real EQ. I.E. Being a jerk is allowed in EQ...it can suck, but its a dimension of EQ that makes it more real---and ironically, enhances the quality of relationships you can form with your actual friends in game. | ||
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#8
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Fantastic post, Uteunayr. I've always felt that reputation being largely meaningless here was unfortunate, and I agree it does boil down to the isolated guild communities. When you're only concerned with the welfare of your group, "because we can" tends to guide action.
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