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#1
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Emsee is full of shit. Before the raid tool was used guilds in velious would toss 70 toons plus at these mobs. This 50 shit number is what people who were playing during scaled content using instances. Before pop, guilds used sheer numbers and the famous battle Rezs to win fights. Eq was and always be about the numbers you have.
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#2
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Wolfram Alpha tells me that it will take approximately 80 pixel hungry neckbeards to down AoW.
I wouldn't discredit MC, personally I don't remember. But I do know he was original Blades of Wrath, so he may be somewhat credible. | ||
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#3
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Quote:
__________________
Mokli - Druid of Karana
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#4
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Quote:
__________________
Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | |||
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#5
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Quote:
__________________
Mokli - Druid of Karana
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#6
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Stupid instances. I want all my friends there!
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Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | ||
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#7
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Quote:
__________________
Mokli - Druid of Karana
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#8
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I remember doing veeshan server pick up raids in pop with like 110-120ppl, didnt god knock the limit down to 54?
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Pint
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#9
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Quote:
NO MORE THAN 54 PEOPLE IN A RAID, SO COMMANDETH THE I AM
__________________
Kekephee Souphanousinphone
Erudite Bard <BDA> Blue Server Every song I play is actually just me screaming the 1812 Overture in a raspy, shrieking falsetto. | |||
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#10
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PoP raid window was limited to 60. It showed 12 groups, but only allowed 10 group leaders. LoY fixed the raid window to properly allow 72 IN Raid.
However NOTHING in PoP was instanced originally (yes, Plane of Time was static). When it was eventually turned into an instance it allowed 72 players in... Basically the only zone to do that. Come GoD, about half of the raid zones went instanced (Ikkinz, Uqua, Inkt'uta, Tacvi), while half stayed static (Kod'Taz, Yxtta, Qvic, Txevu). All of those instances capped at a 54 man or 9 group limit.
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