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  #1  
Old 06-04-2014, 07:30 AM
Skywarp Skywarp is offline
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Emsee is full of shit. Before the raid tool was used guilds in velious would toss 70 toons plus at these mobs. This 50 shit number is what people who were playing during scaled content using instances. Before pop, guilds used sheer numbers and the famous battle Rezs to win fights. Eq was and always be about the numbers you have.

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  #2  
Old 06-04-2014, 07:39 AM
Bardalicious Bardalicious is offline
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Wolfram Alpha tells me that it will take approximately 80 pixel hungry neckbeards to down AoW.


I wouldn't discredit MC, personally I don't remember. But I do know he was original Blades of Wrath, so he may be somewhat credible.
  #3  
Old 06-04-2014, 12:20 PM
moklianne moklianne is offline
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Quote:
Originally Posted by Skywarp [You must be logged in to view images. Log in or Register.]
Emsee is full of shit. Before the raid tool was used guilds in velious would toss 70 toons plus at these mobs. This 50 shit number is what people who were playing during scaled content using instances. Before pop, guilds used sheer numbers and the famous battle Rezs to win fights. Eq was and always be about the numbers you have.

.
Even during PoP, I remember some PoW raids maxxed out at 72 simply because that's all the raid window allowed.
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  #4  
Old 06-04-2014, 12:44 PM
Nuggie Nuggie is offline
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Quote:
Originally Posted by moklianne [You must be logged in to view images. Log in or Register.]
Even during PoP, I remember some PoW raids maxxed out at 72 simply because that's all the raid window allowed.
I don't recall the little details in PoW, but I recall a few raids where we had a 2nd raid window opened up. On a good night we could pull 100 to a raid.
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  #5  
Old 06-04-2014, 12:57 PM
moklianne moklianne is offline
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Quote:
Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
I don't recall the little details in PoW, but I recall a few raids where we had a 2nd raid window opened up. On a good night we could pull 100 to a raid.
I remember that as well. I was just reiterating that a raid force of 50 didn't become the norm until after PoP. It was probably an instance limit introduced in LDON raiding.
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  #6  
Old 06-04-2014, 12:58 PM
Nuggie Nuggie is offline
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Stupid instances. I want all my friends there!
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  #7  
Old 06-04-2014, 01:35 PM
moklianne moklianne is offline
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Quote:
Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
Stupid instances. I want all my friends there!
And enemies... [You must be logged in to view images. Log in or Register.] Good times.
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  #8  
Old 06-04-2014, 01:38 PM
Pint Pint is offline
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I remember doing veeshan server pick up raids in pop with like 110-120ppl, didnt god knock the limit down to 54?
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  #9  
Old 06-04-2014, 02:20 PM
Kekephee Kekephee is offline
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Quote:
Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
didnt god knock the limit down to 54?
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NO MORE THAN 54 PEOPLE IN A RAID, SO COMMANDETH THE I AM
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  #10  
Old 06-04-2014, 01:49 PM
Daldaen Daldaen is offline
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PoP raid window was limited to 60. It showed 12 groups, but only allowed 10 group leaders. LoY fixed the raid window to properly allow 72 IN Raid.

However NOTHING in PoP was instanced originally (yes, Plane of Time was static). When it was eventually turned into an instance it allowed 72 players in... Basically the only zone to do that.

Come GoD, about half of the raid zones went instanced (Ikkinz, Uqua, Inkt'uta, Tacvi), while half stayed static (Kod'Taz, Yxtta, Qvic, Txevu). All of those instances capped at a 54 man or 9 group limit.
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