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#1
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Last edited by Penoy; 12-18-2009 at 01:07 AM..
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#2
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__________________
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#3
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Is a GM allowed to destroy all loot and simply #spawn Vox again?
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#4
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#5
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Yeah because he's casting a 900damage AE 12 second stun. Xzerion said that the kill wasn't official after he died but we put the effort in so we should keep the loot, after asking other GMs I think. That was the best script they had at the moment, and it was a difficult fight. They later tweaked the script to make it more difficult. It's not like he wasn't DTing or casting spells. Vox without an AE is an obviously broken fight.
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#6
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I think removing anything obtained from bug encounters is the right direction.
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#7
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#8
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Problem solved! | |||
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#9
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[You must be logged in to view images. Log in or Register.]
__________________
I'm the reason most of you made it out of the newbie zone:
https://project1999.com/forums/showthread.php?t=3100 | ||
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#10
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1) There is discussion about Devs being in guilds and being "preferential". I truly hope this is not the case. I want an honest and fair game, for everyone. I realize that this is not a company running the server but when I signed up to play I was under the impression that the people running this EMU were interested in a classic version of EQ. Not a quasi version where the devs change things to suit their wishes on the fly. (again, if this is true)
2a) If bosses are spawning and are not working right but a guild that does not know that takes the time to prep and engages...and wins, they should get something but not the original loot and report the incident. 2b) A guild that fails should report the incident. If they try again and win and the boss is still bugged, refer to 2a.
__________________
"Death is certain, life is not."-Unknown
"When in doubt, burn it to the ground!"-Me | ||
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