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#41
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^^^ THIS.
__________________
EQ Emulator population tracker - https://unixgeek.com/eqemu.html
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#42
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Like they did when they took out the target rings, the map, the compass or put the guildname on the same line, right?
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#43
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Quote:
Also you suck | |||
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#44
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None of those is even close to impacting the game like the brightness of the screen. I am not going to put up with not being able to see. Like I said I'll quit or find a way around it.
For what it's worth, if you want the stupid darkness from original EQ here is how you can get it. 1. Fire up 2 separate EQ clients. Have one logged into blue server and another logged into red or beta. 2. Log both into the world completely. 3. Now log out of the server that you do not want to be in an close that client totally. The remaining client will have its gamma adjustment removed and you'll experience the shitty darkness that I guess you wanted?
__________________
Juevento - 60 Rogue <BDA>
Juevento - Druid <Free Agent> | ||
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#45
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Quote:
__________________
Juevento - 60 Rogue <BDA>
Juevento - Druid <Free Agent> | |||
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#46
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It would be so easy to pump the gamma back up if they locked the slider that it would just amount to a waste of dev time.
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#47
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Quote:
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#48
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Quote:
http://wiki.project1999.com/Deadeye http://wiki.project1999.com/Ultravision http://wiki.project1999.com/Heat_Sight http://wiki.project1999.com/Serpent_Sight http://wiki.project1999.com/Chill_Sight http://wiki.project1999.com/Truesight Not to mention all the illusion spells like iksar, high elf and dark elf have built in ultravision. | |||
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#49
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Yep, if you lower the gamma in the option settings to 21% or 26%, you will have a display that is FAR closer to classic brightness than the default gamma settings. Will it be perfect? No, but a torch will still come in handy under these settings.
In addition, EQ never used OpenGL. It was originally released under Glide for 3dfx cards and DX5, soon upgraded to DX6 with the release of Kunark. | ||
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#50
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have you tried playing a barbarian? 'Cause I still cant see shit.
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