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#41
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![]() U will not refer to the sacred classic code as stupid
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#42
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![]() I agree with this idea, would end the need to carry torches about.
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"I have been freed from the shackles of pixel lust."
Are YOU Cleansed from the chains of digital desire? | ||
#43
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![]() Let's keep this going.
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#44
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![]() Just think of all the petitions you could begin to ignore when someone turns in the wrong items to an NPC... Now you could just kill them and loot em back!
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#45
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![]() Bump. Enchanters should have a set of solid weapons they carry around and maybe -MR gear, like classic.
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#46
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![]() Would quest items still filter out / be consumed some how? Iirc they should be.
Carrying serrated bone dirks is a time honored classic EQ tradition for skilled charm users. | ||
#47
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![]() Quest items definitely were filtered out. Charm pets from day one til now on live still wield and drop when kill most all items given to them.
No Drop items they immediately destroy (fixed in early classic to prevent trading no drops) Quest Items I believe either go into a hidden inventory that the game holds onto until the quest is completed and then that inventory is flushed. Basically this is what allows Multi-Questing to occur. Once one of our clever devs has time to test some things and figure out how to handle thre quest item issue, this would be a great fix. Plus it would save GMs from some petitions (err mer gerd I have my CoF to a snake... Well then kill it). Plus it will be fun for higher levels to dump off random lore items that they let rot on snakes and bats. Tons of Chardok weaponry for example that rots will find its way onto random mobs as a free prize to noobs who slay these mobs.
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#48
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![]() also makes a great rmt cover
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#49
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![]() coding for this is prolly a mess, when is a ruby a quest item, only when given to this and that npc or allways ?
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-Core-Riot-
-The Untz Factory- -Awakened- -Taken-Taken II- "I may not agree with what you say, but to your death I will defend your right to say it." "If the freedom of speech is taken away then dumb and silent we may be led, like sheep to the slaughter." "To be able to think freely, a man must be certain that no consequence will follow whatever he writes." CromCruach on Blue - Aurgelmirx on Green | ||
#50
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![]() I can make it work pretty easy for mobs that don't have any quests associated with them. Its the quest item handling that complicates other mobs.
H
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Haynar <Millennial Snowflake Utopia>
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