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#1
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There was no bard so you can rule that out. I have been in that same room quite a few times to sneak pull the 2 spawns behind the doors and have never run into a trap that has gone off. If this was an isolated incident it could be a possibility, but as I previously posted this happened 5-6 times in Unrest on the main floor while soloing.
__________________
Scrubosaur - Necromancer
"Living my life 6 seconds at a time." - Unknown | ||
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#2
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Naw. Dat's a good piece of evidence.
Matches my recollectin's. | ||
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#3
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The other thing that's currently broken is that if a rogue has invis OR ivu cast on him, it should function as invisible + ivu
The patch on live when plane of sky went live clearly states that | ||
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#4
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#5
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Quote:
__________________
Scrubosaur - Necromancer
"Living my life 6 seconds at a time." - Unknown | |||
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#6
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See invis should see thru hide/sneak. They always did. There was a change in omens of war expansion that added the shroud of stealth aa that changed it to only specific mobs could see all invis/hide.
At 60 hide sneak should be almost full speed but not quite. It was again later aa that enable that And sneak/hide should NEVER randomly drop or fail. Mob either cons indif or scowls, that's it | ||
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Last edited by Tikker; 05-11-2014 at 03:14 AM..
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#7
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Quote:
Quote from my other thread in server chat. Quote:
Rogue Hide is simply superior to regular invis, or so it should be (as it was in classic). Otherwise, why don't we all roll monks? At least they can FD when they get to a see invis. | ||||
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#8
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Quote:
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#9
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Quote:
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#10
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Quote:
see invis always saw thru hide/sneak always the only thing that levels affected was the the agro radius of mobs due to sneak | |||
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