![]() |
|
#41
|
||||
|
Quote:
| |||
|
|
||||
|
#42
|
|||
|
if you guys want to get this resolved, direct all discussion to the thread in the bug forums.
__________________
[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling) | ||
|
|
|||
|
#43
|
||||
|
Quote:
| |||
|
|
||||
|
#44
|
||||
|
Quote:
__________________
Tyroan Biggums (55 Enchanter)
Shamalam Adingdong (27 Shaman) <Harmony> | |||
|
|
||||
|
#45
|
||||
|
This is definitely far off from classic. If there were see-hide mobs in seb, those specific mobs should have been coded specifically. Not a global nerf on hide so that it is a useless skill.
Quote:
The post from thesafehouse.org was created March/2000, which is post kunark, during Velious. It doesn't mention anything of any see-hide mobs in seb. I'm not arguing that nothing in seb should see invis. I would bet it is notated on eq.allakhazam.com which mobs see invis, and which see through hide. I would expect that trakanon sees through hide, lol | |||
|
Last edited by 4WOFURY; 05-02-2014 at 04:36 PM..
|
|
|||
|
#46
|
|||
|
The wizards in Seb saw through hide in Velious era on live. More than once walking to crypt/disco I would get caught by a random see hide mob and have to book it to the ZL. If you had speed you could generally sneak past them without aggroing since sneak definitely DID lower their aggro radius but if you caught too close and timing was bad they'd get you.
__________________
Tuln - Cruven - Tulnavara
| ||
|
Last edited by Tulnavara; 05-02-2014 at 05:01 PM..
|
|
||
![]() |
|
|