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Old 04-22-2014, 04:41 PM
Sirken Sirken is offline
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Originally Posted by compulsion [You must be logged in to view images. Log in or Register.]
It is all open world, the whole center of the world map is an open 3 faction PvP zone. There are also several dungeons which are open to anyone, similar to EQ dungeons.

I think it was easily worth the $64 I paid for it, but in a little more depth:

The world and graphics are well done, and will probably grow on you the more you play.

The limited(5 + ultimate on each weapon) hotkey bar setup reminds me a lot of EQ, where you will probably be required to adapt and switch abilities on the fly. IMO it is a good thing, but it seems to be a point of contention for a lot of people.

PvP diversity is evolving. Currently basically everyone is running bow it seems, but new and effective builds are popping up more often now. So far it seems like there will be real diversity in veteran rank PvP.

Combat itself is odd. Getting a block or interrupt stun, and following it with a heavy attack knockdown I feel really connected to my little avatar. Getting charged and dodge rolling with a CC follow up of my own, again, feels very connected. On the flip side, in PvE you will sometimes catch a beat down from steady damage with no identifiable animation. I think that is probably aimed at preventing players with good reflexes from being able to just solo everything. In PvP, it is pretty annoying to lose 30% or more of your health from an arrow from some random hidden guy, which you can't really prevent either.

On that note, I really hate the stealth mechanics in ESO. If your group sees another group, everyone immediately hides. So far it feels like that takes away from positioning and adds a luck-of-detection factor, but it also may be something that I will learn to counter as I play.

When I stopped expecting for it to be like other games, I really started to enjoy it. Explore around, learn some new stuff, and support the development of open world, PvP centric games for a trivial amount of cash. I'll also add that leveling zones are packed with players, so there is a lot going on in the game.
i agree with everything u just said. would also add, i'd bet money most of the people who dont like eso are the same people that click through the quests, and just try to min/max while racing to the end.
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Accusing me of simultaneous favoritism for two opposing guilds involves a special kind of stupid
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  #2  
Old 04-24-2014, 01:58 PM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
i agree with everything u just said. would also add, i'd bet money most of the people who dont like eso are the same people that click through the quests, and just try to min/max while racing to the end.
I'll also add that they probably don't like subscription games, either because they're not adult enough to have a way to pay for them or for some reason they prefer the blight on the MMO world that is the "free-to-play" model.
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Old 04-24-2014, 03:59 PM
Sirken Sirken is offline
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I'll also add that they probably don't like subscription games, either because they're not adult enough to have a way to pay for them or for some reason they prefer the blight on the MMO world that is the "free-to-play" model.
100% agree with everything u just said. i have a real hard time listening to kids that complain about not having a credit card, or not affording 15 dollars a month for a game that they are going to play anywhere from 10-40+ hrs every week.

if people don't feel that ESO gives you $4 a week worth of entertainment, then explain why and ill listen. but those nerds that just love to soapbox about how it should just be free to play because BlaQQBlabityBlaMOARQQ make me want to choke them until their lil eye balls dry up in their respective sockets.

order 1 less pizza per month (/gasp)
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Quote:
Originally Posted by Uthgaard View Post
Accusing me of simultaneous favoritism for two opposing guilds involves a special kind of stupid
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Originally Posted by karsten View Post
going after sirken is like going to a cheerleader convention and punching the only one that bothered to talk to you
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Originally Posted by Rogean View Post
I've met Sirken IRL.. he ain't jelly of shit

  #4  
Old 04-24-2014, 04:08 PM
lecompte lecompte is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
i'd bet money most of the people who dont like eso are the same people that click through the quests, and just try to min/max while racing to the end.
... I don't like eso and most of ^that^ is true :X
I think a heavy contributor, for me, is I must clearly have a long/mid term objective while playing a game. It doesn't have to be min/maxing or end game and can be fairly arbitrary but I need some concrete thing. I don't even know what I'm shooting for in ESO.
  #5  
Old 04-16-2014, 03:56 PM
Khaleesi Khaleesi is offline
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It was pretty obvious since Alpha/Beta, that ESO was not Elder Scrolls with an online element, yet rather it was an online MMO with Elder Scrolls influence.

Skyrim + net code DLC for four or eight person private match making would have been ideal.
You and your friends jump into Tamirel and go ape shit in whatever way you feel like.

Instead we got ESO - let's just pray whatever online gaming data they mine from ESO will be used to put net code into TES 6.

Also, if you dig TES games and can't wait for TES 6, check out Kingdom Come.
https://www.kickstarter.com/projects...me-deliverance
  #6  
Old 04-16-2014, 06:34 PM
Airdefier Airdefier is offline
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Is it going to be cross platform?
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  #7  
Old 04-16-2014, 08:05 PM
Lune Lune is offline
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pc players will not play with console players

unfortunately that did not keep console limitations out of pc eso
  #8  
Old 04-21-2014, 01:01 PM
Magikarp Magikarp is offline
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i heard this release was going very very poorly

anyone on the inside can comment?
  #9  
Old 04-21-2014, 01:05 PM
Grimfan Grimfan is offline
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Quote:
Originally Posted by Magikarp [You must be logged in to view images. Log in or Register.]
i heard this release was going very very poorly

anyone on the inside can comment?
It depends on what megashard you're on. Currently the NA launch is going pretty smooth if you don't care about economy at all, dupe bugs that were found during closed beta test were not fixed and they made it into the release so for weeks people have been duping massive amounts of high end materials and other nonsense. After the first duping bug was fixed because of some faulty programming with the guild bank system, a second one popped up where you could alt-f4 when logging in if you had a mail sent to you from one of your hireling guys it would send you another mail. So you could get a bunch of those mails basically creating free items again.

The European megashard has the same issues except they are being plagued by a bug that is not letting them get past level 50. The level 50 quest that leads you into the ranked part of the game (basically 10 more levels) was messed up for them. I'm not sure if it is fixed yet. Also, I hear that right now PVP is a bit wonky over there on some of the shards due to the vampire ultimate being a little overpowered when you're the emperor.

It's an okay launch, but not stellar.

Edit: Also, because there is no central auction house the economy hasn't really taken that huge of a hit or anything, there's just a lot of extra shit. The gold farmers were able to dupe massive amounts of the highest level soul gems though and sell them for a lot of gold.
  #10  
Old 04-21-2014, 01:17 PM
Lune Lune is offline
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Quote:
Originally Posted by Magikarp [You must be logged in to view images. Log in or Register.]
i heard this release was going very very poorly

anyone on the inside can comment?
Not a flawless release. I'd say lag and server downtime have been better than most releases, but there are other issues. There was a duping exploit/glitch that allowed people to stockpile massive amounts of epic/legendary crafting mats and siege equipment. The issue was reported in beta and ZOS did nothing until the issue blew up in reddit/youtube.

During the first few days people experienced rollbacks in certain zones, but it was fixed. Server stability/bugginess are in a pretty good place currently.

Right now the endgame consists of the following:

You reach Veteran Rank 1, at which point you do the recycled quests of the other factions (Like if you got lvl 50 Horde on WoW, levels became 10x slower, and you did 50-60 as an alliance from the beginning, scaled to your level). 'Veteran Dungeons' are the same dungeons you did leveling up, except each boss has been given several harsh wipe mechanics and everything has been retuned for VR5. Or you can keep doing cyrodil. You gain negligible experience there and don't really advance your VR while pvp-ing.

Sometime near the end of April they are adding end-game content, a single adventure zone called 'Craglorn' where you can do quests and dungeons scaled to your group.

If you don't like questing, or got sick of it by the time you were VR1, you're in for a rough ride getting to VR10
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