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#41
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ooc for the most part
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#42
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of course here comes the, "turn off your ooc chat" comments, and to that I say fuck you!
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#43
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I played here for a few days, and I didn't enjoy it as much as blue, I can live with the zones being empty, but upon reading the rules and feeling that issues and camps would be resolved by fighting it out basically, was disgusted on the amount of people spamming grief garbage in /ooc and apparently everyone is reporting someone else for being killed on a server that is designed, what I thought, to pvp. Basically, the mentality of the player base on red seemed to be garbage, not the normal QQ you see in pvp environments, but just garbage all around. Would rather just flag myself on blue and hope to come across someone already flagged.
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#44
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too many pity replies
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#45
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nobody wants to do 1-50 with no xp modifier. most people cant camp decent gear alone. most people dont see it as a horizontal pvp scenario, but strictly vertical. too many farmed chrs will shit on new players.
i like what i heard about the other server having level caps on the server for a time. it allows everyone to get on the same page as far as gear and contested areas go. also, teams99 need to come out, so i am assigned a team of allies and enemies. nobody wants to be alone in a effective wasteland with no allies. | ||
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Last edited by holsteinrx7; 04-02-2014 at 12:14 AM..
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#46
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Only been killed once on red by a player, and that's because I had to leave urgently to do something else so ended up afk.
Not had anything bad happen to me, but the zones are quiet, my /ooc chat doesn't work for some reason, levelling solo is slow and can get quite boring, most new players that enter the zone either attack you or run away in avoidance so they don't get attacked. I like PVP but not tried it in EQ yet. I look at it as more of a levelling challenge than find people and attack them. Just the server is so quiet. | ||
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#47
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Quote:
Living out in the country temporarily and Windstream DSL blows... can't stay connected. So I will be continuing my teams prep in a month when I get a new spot closer to town. HOWEVER, I think the current pop woes result from multiple factors, not just xp nerf and ban wave. I quit live pre-Luclin. Classic and Kunark with a dab of Velious is the entirety of the game to me. Once you get past the excitement of Velious release, as far as I've always been concerned, that's the life cycle of a server. So let's look at how Project 1999 handled the critical first two years of the PvP server's life cycle. 1. The server released and Rogean abandoned us like so many Oliver Twists to go play Star Wars. Please Rogean, may we have some more? 2. Nizzar, identified by Uthgaard as a known, previously-banned RMTer from blue, was allowed to lead a guild on Red. 3. Nizzar's guild then exploited dragons. 4. Another guild (unknown if led by by known RMTer) exploited dragons and Rogean magically appeared out of thin air to disband the guild and perma ban its leadership. 5. Please go back and review item (3.). Notice that there's nothing about any action being taken against the known RMTer's guild. 6. The known RMTer, with the competition's momentum thus killed, then proceeds to spend the next two years zerging all of the high end content, maintaining Nihilum's guild bank and selling the unclaimed spoils on various RMT web sites. 7. Two years go by with no significant change to this arrangement. Thousands of dollars in RMT transactions take place. 8. As Velious release approaches, staff announces plans for a teams server, but does not intend to maintain three separate servers on a long-term basis. 9. XP is nerfed and ban wave hits. After allowing Nizzar to dominate the server's economy through the entirety of the server's critical first two years, when interest is at its highest, Rogean suddenly decides to do something for server integrity. I suppose there are several ways to look at this (and feel free to correct any factual discrepancies in my timeline). From the perspective of the current Red server, it's too little, too late. The crowd that always shows up for a new server launch is never coming back (they may come back for teams, but they're not coming back to the current server). From the perspective of teams, this is great! With a level playing field on a new server, the crowd will be back. Players will be hesitant to participate in RMT or associate themselves with known RMTers, knowing that the staff is now taking action after allowing it to run rampant for two years. TLDR: Rogean seems to be paving the way either for a teams server where he will attempt to not repeat the mistakes that were made on Red99 or he is paving the way for phasing out PvP from P99 altogether. I won't be surprised in the least if, after the dust settles from Velious release, they announce that they have changed their minds about teams and it's not going to happen. The current PvP server would then become a ghost town and eventually taken offline. So that's my theory. Nizzar may be banned but he's probably still living off the proceeds while those who kept his lights on lost every account he touched. | |||
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#48
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Nice post Aenor...everything is pretty sound there, no troll here.
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#49
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Dead server is dead. After playing on a wow pve server i never thought id ever chose a pve server over pvp. Pvp servers are better.
But Mmos are fun because the people. No people = no fun = red99 | ||
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#50
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I think it's time to ban people like aenor for spewing false rmt accusations openly on the forums.
__________________
Mitic - VZTZ - 8 Inches Unbuffed - 2008
Mitic - Blue - Inglorious Basterds/Transatlantic Rampage - 2010 Mitic - Red - Nihilum - 2014 Mitic - Green - Dial a Port (yes, porting is more fun than raid-rotations) - 2020 | ||
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