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  #41  
Old 01-24-2014, 04:56 PM
Darkyle Darkyle is offline
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Quote:
Originally Posted by Spitty [You must be logged in to view images. Log in or Register.]
I predicted the future in this thread.
wasnt replying to you but sure, keep prediciting it [You must be logged in to view images. Log in or Register.]

on a side note: I am saying the fact it was popular IN LUCLIN not that fact that it didn't exist before luclin.

i.e shits not classic of it being farmed 24/7 but I guess I just didnt get it right
  #42  
Old 01-24-2014, 05:04 PM
skipdog skipdog is offline
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Chardok AOE should remain as is. Nerfing it now because 'more people are selling proxy spots' is a really silly reason. It boggles my mind that people can have such a toxic attitude towards other players who wish to engage in Chardok AOE. Heaven forbid casters make use of their AOE spells... we can't have that!
  #43  
Old 01-24-2014, 05:04 PM
fadetree fadetree is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Is it possible the resists for the npcs should be increased?
Well, if the goal is to only limit these AE parties, then no, please don't. It will drive the AEers away but also hurt normal exping = dead zone.
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  #44  
Old 01-24-2014, 05:05 PM
Daldaen Daldaen is offline
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And heaven forbid wizards are actually invited to a group.
  #45  
Old 01-24-2014, 05:05 PM
fadetree fadetree is offline
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Oh, I forgot to say toxic.

Yeah, so. Toxic.
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  #46  
Old 01-24-2014, 05:07 PM
Spitty Spitty is offline
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Dark - there is no side note.

You're either arguing that the mechanic itself isn't classic (it is), or that the use of the mechanic isn't classic (good luck debating this).

I was using a stripped-down version of AE groups by myself for plat farming during Kunark - Tigirs and Torrent of Poison. The dps was crap, but you could round up a bunch of hill giants or shadowed men and pull in a couple hundred plat by emptying your mana bar and tanking a bunch of slowed greenies. Exact. Same. Mechanism.

It became much more popular, and thus better honed, during Luclin because we had exactly what we're experiencing on P99 - a bunch of bored level 60s needed to pull in experience quickly (AAs for Luclin, alts for P99). People are just using that experience/knowledge, as mentioned before, and applying it to a classic environment with classic mechanics.

You could argue that people shouldn't be able to use future knowledge in a classic game, but you'd be wasting an unbelievable amount of time and energy trying to push that point.
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  #47  
Old 01-24-2014, 05:08 PM
nilbog nilbog is offline
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lol, people.

I asked if the resists should be higher from the standpoint of "is it working properly"?
  #48  
Old 01-24-2014, 05:10 PM
Byrjun Byrjun is offline
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Quote:
Originally Posted by Darkyle [You must be logged in to view images. Log in or Register.]
i.e shits not classic of it being farmed 24/7 but I guess I just didnt get it right
It's also not classic to have multiple level 60s with epics, using clickies like midnight mallet and puppet strings for aggro / soloing level 60+ mobs, every raid mob dying seconds after spawning, etc.

P99 maintains classic mechanics. The environment and culture of the game may not be the same as it was in 1999 and there's no changing that. Just because you didn't personally AE in Chardok doesn't mean that the devs need to non-classicly nerf it.

Edit: Spitty said it better.
  #49  
Old 01-24-2014, 05:16 PM
Velerin Velerin is offline
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I used to AE anywhere I could find back in the day with my wiz, though it was mostly during the luclin era when it became popular. Guk, Seb, Katta. The thing if you have 1 group all looking for exp you mostly have to limit your pulls to what 2 encs (not 60) and 2 wizzies (not 60) could handle (plus a puller and a cleric usually). We'd maybe do ~15-20 per pull. But when you can have all these 60s powerleveling people now with out of group non-DPS'ers you can get these pulls up to the monstrosities they get now in Chardok which is pretty non classic.
  #50  
Old 01-24-2014, 05:18 PM
Darkyle Darkyle is offline
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Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
It's also not classic to have multiple level 60s with epics, using clickies like midnight mallet and puppet strings for aggro / soloing level 60+ mobs, every raid mob dying seconds after spawning, etc.

P99 maintains classic mechanics. The environment and culture of the game may not be the same as it was in 1999 and there's no changing that. Just because you didn't personally AE in Chardok doesn't mean that the devs need to non-classicly nerf it.

Edit: Spitty said it better.
Not saying they need to nerf and I agree with the points you both put forward, was just saying that comparing this to luclin didn't make much sense.. the mechanic existed in classic sure but it wasn't used to such a large scale it is now, it's disrupted a whole zone.

Not for or against it, has it's pros and cons just sometimes the cons feel like they outweigh the pros a little bit more.
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