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#1
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Bamek Blazingbeard
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#2
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Ninja edit :P | |||
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#3
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Corova Moloko, Crusader and Guild Leader of The Mystical Order
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#4
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We aren't trying to make it difficult, we all just assumed it operated like I posted.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#5
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Originally Posted by Ele View Post
Within 24 hours of the repop: If you are an R guild you get a maximum of 2 targets from R or FFA. If you are a C guild you get a maximum of 2 targets from C or FFA + What ever you can clean up in VP (Exclusive C, does not apply to maximum). After 24 hours, check their status and if you are in the correct bracket go to town. this is what I originally thought. when it was said derubael typo'ed it made me second guess what I thought. since you are saying what ele posted is correct though, ill continue to go with what i originally thought lol. TY Rogean | ||
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#6
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#7
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This is all specified in the raid policy:
Bag limits are applied to every raid mob killed except EXCLUSIVE mobs. EXCLUSIVE mobs are defined under the section labelled.. surprisingly.. EXCLUSIVE MOBS. Currently the only EXCLUSIVE mobs are raid mobs inside veeshan's peak. Simulated respawns KEEP their assigned class.. There is nothing in the raid policy that specifies otherwise so I don't know why anyone would assume this. This still means bag limits are applied regardless of what cycle a raid mob spawned under. Currently there is a question whether the 6 hour limit on a mob's life will free from bag limit, I am going to discuss internally how we want this to work. UNTIL THEN, assume that the bag limit still applies after 6 hours and up until 24 hours have passed from the SPAWN of the raid mob (When the broadcast goes off).
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#8
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Thank you; that's the heart of my question. 24 hours vs 6 hours in this scenario where the mobs don't repop at the same time. I still would desire this to be treated as the first inline timered spawn cycle instead of a global triggered repop. The argument being that these spawns are timer based ultimately and not the non-timer-related simulated patch spawns. Then all these questions go away.
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Bamek Blazingbeard
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Last edited by Mezzmur; 01-13-2014 at 01:25 PM..
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#9
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Kill 2 things outside of VP. If you don't kill 2 things within 6 hours, kill anything else that is up (to bring your total to 2.) After 24 hours, if anything else is still up, kill it.
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Corova Moloko, Crusader and Guild Leader of The Mystical Order
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#10
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Quote:
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Sanluen - 60 Wizard
Bregan D'Aerth | |||
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