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Old 01-13-2014, 01:06 PM
Mezzmur Mezzmur is offline
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Quote:
Originally Posted by Funkutron5000 [You must be logged in to view images. Log in or Register.]
But, after 6 hours category no longer matters, I do believe, so everything goes to FFA.

If you're already at the bag limit, though, you get to wait another 18 hours before touching anything.
It does, but your bag limit 24hour lockout still applies.
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  #2  
Old 01-13-2014, 01:06 PM
Ele Ele is offline
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Quote:
Originally Posted by Funkutron5000 [You must be logged in to view images. Log in or Register.]
But, after 6 hours category no longer matters, I do believe, so everything goes to FFA.
You still have to apply the 24 hour lockout after your guild kills 2 targets within any bracket (C+FFA) or (R+FFA).

Ninja edit :P
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Old 01-13-2014, 01:10 PM
Funkutron5000 Funkutron5000 is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
You still have to apply the 24 hour lockout after your guild kills 2 targets within any bracket (C+FFA) or (R+FFA).

Ninja edit :P
Doesn't even say edited on my post - I realized I needed to add more info immediately!
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Old 01-13-2014, 01:10 PM
arsenalpow arsenalpow is offline
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We aren't trying to make it difficult, we all just assumed it operated like I posted.
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Old 01-13-2014, 01:17 PM
-Catherin- -Catherin- is offline
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Originally Posted by Ele View Post
Within 24 hours of the repop:

If you are an R guild you get a maximum of 2 targets from R or FFA.

If you are a C guild you get a maximum of 2 targets from C or FFA + What ever you can clean up in VP (Exclusive C, does not apply to maximum).

After 24 hours, check their status and if you are in the correct bracket go to town.


this is what I originally thought. when it was said derubael typo'ed it made me second guess what I thought. since you are saying what ele posted is correct though, ill continue to go with what i originally thought lol. TY Rogean
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Old 01-13-2014, 01:18 PM
Rogean Rogean is offline
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Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
Originally Posted by Ele View Post
Within 24 hours of the repop:

If you are an R guild you get a maximum of 2 targets from R or FFA.

If you are a C guild you get a maximum of 2 targets from C or FFA + What ever you can clean up in VP (Exclusive C, does not apply to maximum).

After 24 hours, check their status and if you are in the correct bracket go to town.


this is what I originally thought.
No, this is what you originally thought:

Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
Mobs on full server repops will still remain in the category they were currently slated in. the bag limit applies to the mobs that are currently slated as FFA
Which was, originally, incorrect, as it applies to all mobs, not just FFA.
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  #7  
Old 01-13-2014, 01:17 PM
Rogean Rogean is offline
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This is all specified in the raid policy:

Bag limits are applied to every raid mob killed except EXCLUSIVE mobs. EXCLUSIVE mobs are defined under the section labelled.. surprisingly.. EXCLUSIVE MOBS. Currently the only EXCLUSIVE mobs are raid mobs inside veeshan's peak.

Simulated respawns KEEP their assigned class.. There is nothing in the raid policy that specifies otherwise so I don't know why anyone would assume this. This still means bag limits are applied regardless of what cycle a raid mob spawned under.

Currently there is a question whether the 6 hour limit on a mob's life will free from bag limit, I am going to discuss internally how we want this to work. UNTIL THEN, assume that the bag limit still applies after 6 hours and up until 24 hours have passed from the SPAWN of the raid mob (When the broadcast goes off).
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  #8  
Old 01-13-2014, 01:23 PM
Mezzmur Mezzmur is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
This is all specified in the raid policy:

Bag limits are applied to every raid mob killed except EXCLUSIVE mobs. EXCLUSIVE mobs are defined under the section labelled.. surprisingly.. EXCLUSIVE MOBS. Currently the only EXCLUSIVE mobs are raid mobs inside veeshan's peak.

Simulated respawns KEEP their assigned class.. There is nothing in the raid policy that specifies otherwise so I don't know why anyone would assume this. This still means bag limits are applied regardless of what cycle a raid mob spawned under.

Currently there is a question whether the 6 hour limit on a mob's life will free from bag limit, I am going to discuss internally how we want this to work. UNTIL THEN, assume that the bag limit still applies after 6 hours and up until 24 hours have passed from the SPAWN of the raid mob (When the broadcast goes off).

Thank you; that's the heart of my question. 24 hours vs 6 hours in this scenario where the mobs don't repop at the same time.

I still would desire this to be treated as the first inline timered spawn cycle instead of a global triggered repop. The argument being that these spawns are timer based ultimately and not the non-timer-related simulated patch spawns.

Then all these questions go away.
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Last edited by Mezzmur; 01-13-2014 at 01:25 PM..
  #9  
Old 01-13-2014, 01:21 PM
Funkutron5000 Funkutron5000 is offline
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Kill 2 things outside of VP. If you don't kill 2 things within 6 hours, kill anything else that is up (to bring your total to 2.) After 24 hours, if anything else is still up, kill it.
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  #10  
Old 01-13-2014, 03:06 PM
sanluen sanluen is offline
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Quote:
Originally Posted by Funkutron5000 [You must be logged in to view images. Log in or Register.]
Kill 2 things outside of VP. If you don't kill 2 things within 6 hours, kill anything else that is up (to bring your total to 2.) After 24 hours, if anything else is still up, kill it.
Quoted for simplicity and accuracy!
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