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#1
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Variance would lead to people having time advantage and being chased, making things like time/assembling/moving fast and the feeling of the clock ticking as your window fades.
Non variance for important mobs means how many bodies did you bring, and how geared are they - can decide the fate of the mob 95% of the time before the fight happens, very little excitement. Just saying. Also I find it interesting that HB throws out variance in a one sentence thing and Nihilum instantly gets on the offensive about it - clearly showing how vulnerable it would make their stranglehold of the box. GM's know this but I don't think Nilbog's on board, so relax pals you don't need to show how much you sweat that topic. | ||
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#2
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Quote:
__________________
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#3
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Quote:
__________________
<Casual Scum> Revy Two-hands Aloha Snackbar | |||
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#4
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#5
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Quote:
SORRY lol | |||
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#6
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Quote:
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#7
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Quote:
Quote:
[You must be logged in to view images. Log in or Register.] | ||||
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#8
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Happy new years for you bros
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#9
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New years eve > EQ
Grats on the kill though, we ll fight ya for the next one.
__________________
Ruban Poodlehumper
Cleric of Ak'anon also Chmel - druid, Lupulus - rogue, Hraesvaelg - warrior & Vidar - paladin. | ||
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#10
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Quote:
not buying it, nope | |||
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