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  #41  
Old 12-27-2013, 09:09 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
We sure as hell don't need any PvP shit. That is pretty much what has happened here to get TMO banned. They were not alone. It has to be fair to everyone or is not worth doing.

I know there will always be a Stronger guild but they don't have to become just total dickheads about it. This game is suppose to be sort of fun, not being one sided and the rest kicking their dog and pissing at their wife. [You must be logged in to view images. Log in or Register.]
No what got us banned was 2 people duping...
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #42  
Old 12-27-2013, 09:28 PM
loramin loramin is offline
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We also discussed any actions to take against the guild as a whole, taking into consideration other recent events such as another guild member recently banned for heavy RMT inolvement, and an officer recently suspended for ninja looting.

It is based on that information that we are raid suspending the guild for 2 weeks.
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The same guild monopolizing raid content for 2 years that they might not even need anymore is ridiculous, just to block other guilds from the chance of gearing up to take on the same end game content.
You seem to have missed something if you think it was just because of 2 people duping.
Last edited by loramin; 12-27-2013 at 09:31 PM..
  #43  
Old 12-27-2013, 10:02 PM
DrathMaximus DrathMaximus is offline
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Just my 2 cents worth as a non-guild affiliated player atm. The duping 100% required GM intervention as that's a blatant unfair advantage/cheat. As far as raid targets go, IMO this is GM management optional - great if the staff has the time and wants to help raid guilds balance out some on their encounters - however - it is still optional imo and if staff decided they didn't want to get involved policing this, raid encounters would remain as the law of the jungle - 'survival of the fittest'. Which, although anyone not in a top guild (including myself) may become a little (or alot [You must be logged in to view images. Log in or Register.]) envious of, does not affect fair play, just my 2 cents.
This does not include a guild KSing another - any killl stealing - guild or individual - is against the written server rules, as we all know.
Last edited by DrathMaximus; 12-27-2013 at 10:05 PM..
  #44  
Old 12-27-2013, 10:04 PM
radditsu radditsu is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
You seem to have missed something if you think it was just because of 2 people duping.
I thought it was a unilateral method to stop them being jerks...but whatevs
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  #45  
Old 12-27-2013, 10:09 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
I thought it was a unilateral method to stop them being jerks...but whatevs
It's this. The same reason FE was raid suspended just prior to it. The guilds take competition to levels that the rest of the server are unwilling to match. The fact that www.eccezan.com exists is testament to that.
  #46  
Old 12-27-2013, 10:13 PM
radditsu radditsu is offline
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Eccezan.com isnt real tho. Its a joke.

Posting RL info has been done. And that is no joke.
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  #47  
Old 12-27-2013, 10:18 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
Eccezan.com isnt real tho. Its a joke.

Posting RL info has been done. And that is no joke.
Meh. We all know what HBB looks like. We all saw Amelinda's marshmellows. My town has like 1000 people in it and yall are welcome to come visit anytime. We've got as many females as males who dress as females. Yall *****s just too soft for the raid scene :P
  #48  
Old 12-27-2013, 10:45 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
You seem to have missed something if you think it was just because of 2 people duping.
Had nothing to do with raid interference. You seemed to have missed that.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #49  
Old 12-28-2013, 02:40 AM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Had nothing to do with raid interference. You seemed to have missed that.
Read rogean's op in "Recent events" post, i believe you're mistaken my friend.

Do you think rogean would hold your raid suspension over your guild until you agree to play nice with everyone else if you only were suspended for duping? Be real.


I like jarnauga's idea the best. Keep the 2 hour delay thing going, but have FEIB/TMO sit out the first or last week of non-VP mobs, rotating from first to last week each month.



This seems to work for everyone I think who is willing to put in the effort (reasonable amount) to raid. The only issue I see is the extended variance taking away spawns from those first and last weeks, potentially. Perhaps if you remove extended variance, then have a side agreement between guilds when a mob goes down to the wire. Perhaps a simple /random for first shot, with consideration being given to guilds who haven't killed the mob in the last 2 spawns first.
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  #50  
Old 12-28-2013, 02:57 AM
Frieza_Prexus Frieza_Prexus is offline
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I don't see the value in a 2 hour delay to smaller guilds.

FE and TMO can both dispatch any target far faster than all other guilds. This is due partly to the depth of resources (alts, gear, time-zoned players, etc.) and to their dedication in tracking under a variance system. The 2 hour delay will simply default to a rotation between the two guilds. If one guild does not race to a target, why are we to think that the other guild will move more slowly? It is certainly true that a 3rd guild can get the target if both guilds do not kill it, but that is a result of conscious choice on the part of FE or TMO choosing to back off that target. It has nothing to do with the 2 hour restriction itself.

The 2 hour delay adds nothing to the casual guild that does not partake in the tracking game. The goal of these discussions is to arrive at a solution that is acceptable to all guilds elite and casual alike. Delays do nothing for the casual. Those who will not track 24/7 can only protected by plans such as guaranteed raiding times like "the first 7 days of the month" or scheduled repops with restrictions (certain guilds cannot engage this repop, or no more than 3 kills per guild per repop, etc.)
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