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Old 12-03-2013, 09:45 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
As a terribly naive n00b who is about to get laughed at ...

I'd suggest the same way it worked on Bristlebane. As I rememeber it, basically anyone who wanted to lead a raid on Vox or Nagafen (those two were the only raid encounters on this system) would register in a forum somewhere, and then a random drawing would be done every so often to see who gets the next dragon. The winner would get like a week to raid the dragon, and if they failed to do so someone else got a chance.

Commence laughing.
Well put this system you had in the past on the P99 server. You have numbers above 1000 consistently throughout the week, most of which have at least a level 50+(not that it takes more than a day or 2 to get 50).
All of which would like a non-competitive chance to kill a dragon.
It takes maybe 6 people to kill naggy or vox with donal's bp's. Maybe 12 or so without.
Do you are going to have up to about 12 (est.) per dragon per week. Lets say that miraculously by random chance every group of people wanting to kill a dragon got a chance and there were no repeats through out that time. With that criteria it would take 83 weeks to get through 1000ppl (peak population). There are ALOT more players then you see on the server at any given time.

Do you see the inherent problem here?
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Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #2  
Old 12-03-2013, 11:13 PM
Splorf22 Splorf22 is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Do you see the inherent problem here?
You don't like sharing?
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Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #3  
Old 12-03-2013, 11:46 PM
Detoxx Detoxx is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
You don't like sharing?
We share plenty of our VP loot with you guys! Come on now, be fair!
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  #4  
Old 12-04-2013, 12:10 AM
Thulack Thulack is offline
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Originally Posted by Detoxx [You must be logged in to view images. Log in or Register.]
We Sell plenty of our VP loot with you guys! Come on now, be fair!
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Old 12-04-2013, 01:45 AM
Splorf22 Splorf22 is offline
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Originally Posted by Detoxx [You must be logged in to view images. Log in or Register.]
We share plenty of our VP loot with you guys! Come on now, be fair!
It seems to me I also do some sharing in that arrangement [You must be logged in to view images. Log in or Register.]

But on a more serious note, sure I understand that if we had rotations the lists would be long. It'd be like 5-10 guilds immediately, and then as time wore on that number would be 15. But I don't think that is worse than the situation we have now, where the vast majority of people don't get to participate at all, and those that do burn out fast after spending 40 hours a week poopsocking VS. I haven't seen Motec around recently . . .
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Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #6  
Old 12-06-2013, 06:01 AM
Cochonou Cochonou is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Well put this system you had in the past on the P99 server. You have numbers above 1000 consistently throughout the week, most of which have at least a level 50+(not that it takes more than a day or 2 to get 50).
All of which would like a non-competitive chance to kill a dragon.
It takes maybe 6 people to kill naggy or vox with donal's bp's. Maybe 12 or so without.
Do you are going to have up to about 12 (est.) per dragon per week. Lets say that miraculously by random chance every group of people wanting to kill a dragon got a chance and there were no repeats through out that time. With that criteria it would take 83 weeks to get through 1000ppl (peak population). There are ALOT more players then you see on the server at any given time.

Do you see the inherent problem here?
TMO is the problem
  #7  
Old 12-06-2013, 07:33 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Cochonou [You must be logged in to view images. Log in or Register.]
TMO is the problem
haha this guy is awesome, and I agree with him.
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  #8  
Old 12-06-2013, 09:31 AM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Cochonou [You must be logged in to view images. Log in or Register.]
TMO is the problem
Who is your play character and what guild are you in?
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Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #9  
Old 12-06-2013, 09:57 AM
radditsu radditsu is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Who is your play character and what guild are you in?
Wouldn't YOU like to know?
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  #10  
Old 12-06-2013, 09:59 AM
Cochonou Cochonou is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Who is your play character and what guild are you in?

One of the many guys in the many guilds you and your comrades are shitting on.
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