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#1
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I agree 100%, but I think this is part of the problem that comes from being in kunark/classic way longer then we did back then rather then making too many rich folk and epic drops being dropped much more in total then they did back in the day due to being in classic too long. Both of these issues drastically create an unclassic environment that we didnt have back in the day. I understand the reluctance to change a classic mechanic to something unclassic and I usually support that. This approach however is flawed when i comes to issues like what i just mentioned where the issue did not exist in classic. A change like the epic mq idea may not take the classic approach verbatim, but it does in fact keep one aspect of classic that is lost on the server now. Its a trade off that is unfortunately a matter of opinion for the devs to decide. Should they make epics harder to get then in classic by eliminating their mq (assuming mq in classic existed) to keep the legitimacy of epics or should they allow epics to come easier then they did back in the day using the "as close to classic as possible approach"? I sympathize for the devs here as it must be stressful to have to make such decisions when there is solid reasons on both sides for p99 dilemmas such as these. It would be cool if on undecided issues where both options are unclassic (like this epic mq issue) for a community vote to decide the result. | |||
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#2
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Sure it's not right, but on classic people were not as aware of what they could do.
Rogue epic required level 50 for the hand in. There is good evidence in the bug thread that supports this. The issue is some class epics were MQable at level 1 and others were not. With the relative easy of the rogue one, and people not being able to do a hand in <50, I can see most people assuming that was the case for all classes and not willing to risk getting their shit eaten.
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hello i'm cucumbers
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#3
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But we won't do that here right? Because it certainly wouldn't make sense to have patches specific to the server and the server's playerbase. Oh wait... that's been done numerous times before! MQing epics is the stupidest thing I've ever seen. A 40 rogue should not have their fucking epic and be backstabbing for 400 damage. | |||
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#4
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Personally I wouldn't mind having a level 50 turn in requirement on all epics, MQ'd or not. Probably the most simple solution IMO.
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hello i'm cucumbers
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#5
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demand = supply
gtfo please QQ go farm some plat and buy one or do it the hard way and bg your asshat'ed guilds. | ||
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#6
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Epics should be 46+ and not MQable. Fuck it if it's not classic. The amount of greed here is stupid. I know people who have had to roll on their epic quest items in groups; that is unreal. On live that would never have happened.
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Elzhi <Indignation>
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#7
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Current Games:
Naw | |||
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#8
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Lootenant Dan <Hierophant>
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#9
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Where I played, on CT, if it was class specific or an upgrade for you, its yours. Hence the "need before greed".
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Lootenant Dan <Hierophant>
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#10
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just emailed Brad asking about this. most pathetic thing ive done in related to forumquest. if he replies (which I doubt) I will post what he said on here.
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Current Games:
Naw | ||
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