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#1
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I havent played in a long time but is it still impossible to resist any nuke regardless of how high your resists were. I played a bard and if timed correctly i would pump my FR high when i suspected a sunstrike coming in but it would still land and the partial would still hurt
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#2
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Quote:
According to that graph, the low-high damage band is essentially static for all resist values. If anything, it should narrow with increasing resists (by reducing the high damage end of the range, not raising the low end) as a reflection of the player's decision to gain some insurance by stacking a resist at the cost of other stats/resists. | |||
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#3
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Quote:
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#4
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Quote:
The expected value should be the same, but it should also make reisists 'feel' like they are doing something rather than values popping out randomly in a tight band. Quote:
Quote:
Final note: I am looking at bits and pieces of the system right now (resist function, partial function, adding full resists for pure nukes, etc.). Prior to release of it, I'm going to run through and look at the impact of all the changes on the expected value of various nukes at various resist points. Additionally, if after the changes go live, they are found to be too much in one direction or another, we will be able to adjust them / revert them without a patch. Something to keep in mind with the tears. | |||||
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Last edited by Alecta; 11-17-2013 at 10:17 PM..
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#5
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nukes still relentlessly rape
you can wear 150FR/CR and not see partials how much gear do i need to sacrifice? wizards should be using lures, druids should be using dots this mega bomber nuke play style seen here is just flat out wrong | ||
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#6
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I think fights need to be drawn out more for the server to be more fun. Its fun for that wiz or druid to just chain nuke and never worry about their spells not landing but over all I think its more fun to actually form up a battle plan rather than just mega bomb.
Whats more fun drawn out battles or quick unload all your nukes and disc | ||
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#7
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id root and snares are fine as
(other then bard, not sure if its because of a modifier due to epic/instruments) | ||
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#8
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Quote:
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#9
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so resists will be classic?
can we make that happen? #nomoredraughtsorsunstrikesplease #necroswontbeterribleanymore | ||
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#10
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i know they have decked out melees that have resists
that's what i said everyone else should easily be able to cap resists without insane gear as they could in classic i dont think u paying attention dude | ||
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