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#3
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Given your earlier post voicing concerns about your family guild being split up in a merge, it's obvious you're speaking from a position of extreme self-interest. If you want to make a serious suggestion, try setting aside your own glaringly obvious biases first. Here's an easy question to ask yourself to help you do that: "What ruleset would I think was best for Teams if I was never going to play on the server?" Some other questions: "What sort of ruleset would fit with the game's lore?" "What rulesets have worked well in the past?" "What ruleset has the most vocal supporters?" "What ruleset would do the most do encourage high population retention?" Answer the questions honestly and you will not only see why your suggestion is silly, but the correct choise for a ruleset will become more apparent. | |||
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#4
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__________________
Vanzan Somethingwitty - Freelance Phantasmist on R99
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#5
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On Team Good we only had Halas which we had to fight for & Team Neut seemed to have it better but not by much. The crazy race/city advantage team evil had plus team evil being the only Team that had classes all to themselves & owning Kunark, is it any wonder 80% of the server played on evil team? [You must be logged in to view images. Log in or Register.] Race or City Teams are FAR better then the sz disaster.
__________________
Ebony - <Serenity>
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#6
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http://www.project1999.org/forums/sh...d.php?t=120312 Namely: stat bonuses to Good and Neutral team, FFA PvP on the Evil team, and FV hammers. Also a delayed launch of Kunark to deny Evils a safe haven from the get-go. This is one of the most important points: we KNOW the weaknesses of the SZ rules. We know what went wrong, so we can fix it. The experiment was already run for us on Live, which is more than can be said for any suggested custom ruleset. | |||
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#7
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I like a lot of what you say in your fix SZ thread. I'm not anti SZ, I'm just anti a couple extreme flaws SZ has. Your post about fixing SZ had some good ideas. [You must be logged in to view images. Log in or Register.]
__________________
Ebony - <Serenity>
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#8
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green, red, and blue are not very exciting EQ pvp colors
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#9
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__________________
Vanzan Somethingwitty - Freelance Phantasmist on R99
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#10
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Wow I hope you aren't serious
__________________
Current Games:
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