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#41
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![]() I had double XP to level 35, and that took about a week. After that, it took me about 3-4 days to get up to 40. Then a friend offered me some free PLing up to 49 so I could start root rotting, and that took a week. From 49 to 51 took about a day or two because Bloodgills are sexy. 51 to 55 took about 3-4 days. And then grad school resumed, and my time has since plummeted.
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#42
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![]() Uteu, thanks for writing all of that out. I came to the same conclusion involving Shaman and the regen from Iksar / Trolls. It's really big. Huge.
There are two questions a person has to ask when making either a shaman or a necro from the start - how much will the regen affect the character at max level, and how much will the regen help in getting through levels vs. faction / exp penalties? Those are the two big ones. You did the extra work in explaining fully what the Iksar player for a Necro will experience. | ||
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#43
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![]() Quote:
The second factor is that Necromancers have no option of being an Ogre which gives frontal stun immunity helping make sure your spells/roots/etc. stick reliably. This is reduced in effectiveness given that Shamans can also slow, significantly reducing enemy DPS, making frontal stun immunity less valuable, and so one may lean toward Troll/Iksar more heavily even in light of Fungi. The third fact is JBB which Iksar cannot use, and is a free nuke for mana efficiency. So to me, it seems like if you are willing to take frontal stuns for regen and jbb, Troll is the way to go. If you want immunity to stuns, you can still wear a fungi. But in the end, this is all conjecture based on what I have seen of the glass. Absolutely none of this comes from experience, so I don't know. All I am confident of is that shamans have a much harder choice than necromancers. Oh, and thanks. Hope you enjoyed reading it. | |||
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#44
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![]() Quote:
You can have more mana, but not extra. All the races can max intelligence. Being a Erudite, you can max it with less intelligence items than an Iksar can, allowing you to then use +hp (or sta) items in places where an Iksar will have to use a +int. Itemization is pretty limited in kunark for class/race combos, so at the moment it matters. This is to say, that an iksar who goes for the soft cap will generally have less HP than a erudite or de who has hit the soft cap and geared for HP. This will all probably change with Velious and then Iksars will be a flat out better choice. From what I remember, in Velious, any good raiding guild will have their necros all Int max'd easily which means all races will have very similar hp/mana pools.
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