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  #41  
Old 09-18-2013, 12:55 PM
Uteunayr Uteunayr is offline
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I had double XP to level 35, and that took about a week. After that, it took me about 3-4 days to get up to 40. Then a friend offered me some free PLing up to 49 so I could start root rotting, and that took a week. From 49 to 51 took about a day or two because Bloodgills are sexy. 51 to 55 took about 3-4 days. And then grad school resumed, and my time has since plummeted.
  #42  
Old 09-18-2013, 03:08 PM
NegaStoat NegaStoat is offline
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Uteu, thanks for writing all of that out. I came to the same conclusion involving Shaman and the regen from Iksar / Trolls. It's really big. Huge.

There are two questions a person has to ask when making either a shaman or a necro from the start - how much will the regen affect the character at max level, and how much will the regen help in getting through levels vs. faction / exp penalties? Those are the two big ones.

You did the extra work in explaining fully what the Iksar player for a Necro will experience.
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Old 09-18-2013, 05:09 PM
Uteunayr Uteunayr is offline
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Quote:
Originally Posted by NegaStoat [You must be logged in to view images. Log in or Register.]
Uteu, thanks for writing all of that out. I came to the same conclusion involving Shaman and the regen from Iksar / Trolls. It's really big. Huge.

There are two questions a person has to ask when making either a shaman or a necro from the start - how much will the regen affect the character at max level, and how much will the regen help in getting through levels vs. faction / exp penalties? Those are the two big ones.

You did the extra work in explaining fully what the Iksar player for a Necro will experience.
Personally, I think shaman is a significantly harder choice. While yes, the regen is great, shaman have access to three things that call it into question. First off, shamans can wear a Fungi, which gives them that regen they can use. So while 2x Fungi is good, 1x Fungi for any Shaman is still good. While not needing it is less expensive, Necromancers have no such option for regeneration, we have only one source beside buffs and short term, low efficiency lifetaps, and that is being an Iksar.

The second factor is that Necromancers have no option of being an Ogre which gives frontal stun immunity helping make sure your spells/roots/etc. stick reliably. This is reduced in effectiveness given that Shamans can also slow, significantly reducing enemy DPS, making frontal stun immunity less valuable, and so one may lean toward Troll/Iksar more heavily even in light of Fungi.

The third fact is JBB which Iksar cannot use, and is a free nuke for mana efficiency.

So to me, it seems like if you are willing to take frontal stuns for regen and jbb, Troll is the way to go. If you want immunity to stuns, you can still wear a fungi.

But in the end, this is all conjecture based on what I have seen of the glass. Absolutely none of this comes from experience, so I don't know. All I am confident of is that shamans have a much harder choice than necromancers.

Oh, and thanks. Hope you enjoyed reading it.
  #44  
Old 09-18-2013, 05:48 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Iksars are just the best, especially when well geared. If you check Butchh's magelo profile it pretty much crushes the idea that Erudites are going to have extra mana, and he doesn't even have a BCG, not to mention wearing the EoE like a boss.
Extra mana? No one can have extra mana, really.

You can have more mana, but not extra. All the races can max intelligence. Being a Erudite, you can max it with less intelligence items than an Iksar can, allowing you to then use +hp (or sta) items in places where an Iksar will have to use a +int. Itemization is pretty limited in kunark for class/race combos, so at the moment it matters.

This is to say, that an iksar who goes for the soft cap will generally have less HP than a erudite or de who has hit the soft cap and geared for HP.


This will all probably change with Velious and then Iksars will be a flat out better choice. From what I remember, in Velious, any good raiding guild will have their necros all Int max'd easily which means all races will have very similar hp/mana pools.
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