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#41
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Just another shitty regurgitation of the same old "next gen" mmo bullshit.
Face it guys, we lived through the golden age of mmorpgs. All of this shit that's come out since 2001 is utter shit created simply to milk the new age gamers for all the cash they can get. Its no longer about the game to the developers but about money and how to target the demographic they know will give them the most money. These games are made for WoW/LOL type gamers (kids) and lets face it...we aren't kids anymore. Even if we struggle daily to keep that 12 yr old kid inside of us all who first loaded into norrath and was instantly immersed. Bottom line, they need to start from scratch again because aside from the name...this game is not eq. Its just using eqs name to rip off people like us who long for those golden days again.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#42
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Quote:
They do this all the time for MMORPG. But i do not understand why? All the "big saling" games are rated Mature, and they make tons of them! Kids pick grand theft auto over barney's play house ALL DAY. So I'm not sure why they dont make a more mature MMORPG , same type of concept as newer MMO would work even just with more adult graphics and content. Bet it would sale. Most good MMO players are older than 16 and would buy.
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#43
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I don't know, after reading more and more articles from the later panels the game is looking like the most advanced RPG to date to me.
http://eqn.junkiesnation.com/2013/08...-world-of-eqn/ http://www.pcgamer.com/2013/08/03/ev...nterview/#null Multiclassing was a huge turn-off for me and its looking pretty damn cool. You can't unlock and get every class/spell. You level your "active" class by playing it and finding things/cues to unlock advanced tiers, so unlocking tier 4 abilities might require a bunch of hidden cues like having a set of tier 3 armor etc. And finding classes depends on your actions, if you're a dick you won't be able to become a paladin, though you might unlock the shadow knight class if you play your cards right. Everything from what quests you can unlock to mob AI fighting tactics are influenced by your characters storybrick progression, all of which is hidden to you. There's no list of what you need to do in order to unlock X class, Y ability, Z quest. It just happens or it doesn't based on your in game actions. The full article mentions they're not ready to talk about death mechanics, McPherson: So, death penalty is not one of the things we’re ready to talk about yet, but there needs to be some amount of risk. IF they actually pull off the things they are claiming, I'm pretty excited for this game. | ||
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#44
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Travel is ‘invest in time’ – pay money for wiz port. Big world.
^From live blog interview with devs. This was also a big one for me. | ||
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#45
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They should have put that money into fixing Vanguard, the true Everquest 2. This is just another teenage WoW clone money grab.
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#46
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Are considering different ruleset servers such as a hardcore server. Nothing decided.
Combat is still in development. Haven’t decided on everything. Seriously kids do some research before going "lolWoWgraphics, hello kitty island remake" | ||
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#47
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Limited raid sizes. Fucking OUT.
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#49
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I want 250 player raids on contested end bosses dammit.
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go go go
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#50
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hardcore servers, meaningful death, no insta travel so better make friends with druids/wizards again.
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