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#1
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#2
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As far as the retarded prices, well, I blame that primarily on poor game design with a lack of money sinks, but there's also the twinks that ruin the market for newer players. | |||
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#3
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WTS water flask 8kpp, smithy hammer 10kpp, large sewing kit 15kpp, p99 auctions... priceless.
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#4
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in my opinion, the biggest issue with the market isn't greed (sure, folks are greedy...but the market has nothing to do with greed. items only sell for what someone will pay. supply and demand meet somewhere, and thats the price. if someone can sell an fbss for 11k they aren't being greedy, they are being smart business people.)
the biggest issue is that we are essentially like the old live "split" servers. i can't prove this other then my own intuition (maybe the devs can) but if you were to graph the amount of players who joined and when they joined the game here it would be very much lop-sided towards the second half of time the server has been up. in other words there are a (relative) small number of folks that have been here almost since the beginning, and a much (relatively) larger number that are newer. this has created an economy dominated by players that were farming FBSS's when most of the community hadn't even gotten out of their newbie zones. that is the first problem. when you combine this with a server that has TONS of alts being rolled currently...and only more as we approach kunark era (when ppl will go back to their mains for a while) there is a very very lopsided super high demand for droppable "high lvl to obtain low lvl usable gear." Enter the 12k FBSS, etc. I believe this will fix itself during kunark for a number of reasons, but until then the market is going to be a very unfriendly new player place if you want to obtain the best buyable gear in the game. Don't get me wrong the problems will still remain in kunark (I believe we will see SUPER ridiculous prices on fungis the first week), but it will slowly correct during kunark. One caviat, if there is another "boom" in server population during kunark of new (not returning) players we may have the same problem all over again. I'm not sure how this will play out. Another upcoming issue that will decimate the economy here (potentially) is the release of a new progression server from EQ...I believe they will announce it at fanfaire the first week of july. | ||
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#5
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Then again maybe that's just me -- I am such a wonderfully optimistic individual.
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#6
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And the godforsaken truth is, they absolutely would. I remember some other classic EQ emulator... thing getting shut down. Maybe because it didn't operate under the EQ Emu umbrella or something? Anyway, Sony gazed at them and they quickly shut up and shut down. Why hasn't this happened here? My conspiracy theory is, we're just being watched to gauge whether Sony should pull the trigger on an official server in this vein or not. Open up a new one, get 80% of the active population to transfer, then wait two months to flex their muscle here and shut this down, getting the other 20% to avoid looking like an outright shakedown that would make players quit both in disgust. I really wish I could give you guys $15 a month for the promise of my character not getting deleted in the night by a legal ambush, accelerated coding/debugging/whatevering, better/more Guides/GMs, more hardware, advertising, etc... but I can't. I've been playing here a week now and loving it, but damn if it doesn't feel like I'm playing on tissue-thin ice. I found out about this place at Ten Ton Hammer after all, which shocked me -- this place was really advertised? Smed was interviewed? And you're still standing? Wow. I jumped aboard immediately... but like I said -- thin ice. | |||
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#7
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#8
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Project 1999 biggest flaw is it's 10 years old and it shows in the long run IMO. Just enjoy the ride while it lasts. | |||
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#9
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#10
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Sorry, double post. Fucking Droid...
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