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  #1  
Old 05-29-2024, 08:19 AM
Toxigen Toxigen is offline
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The answer is bring a monk if you want a melee, that's not what this thread is about though
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Old 05-29-2024, 10:12 AM
Troxx Troxx is offline
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Warriors are just fine. For the hardest content they are more or less a requirement. For everything else 3 minute evasive on a 7 minute cooldown while doing badass dps is cool too.
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Old 05-29-2024, 10:43 AM
Toxigen Toxigen is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Warriors are just fine. For the hardest content they are more or less a requirement. For everything else 3 minute evasive on a 7 minute cooldown while doing badass dps is cool too.
welcome back!
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Old 05-29-2024, 12:40 PM
Troxx Troxx is offline
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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
welcome back!
Thanks buddy!
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  #5  
Old 05-29-2024, 11:24 AM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Warriors are just fine.
Indeed. People should invite Warriors into their groups. They can operate just fine as a tank.

People also need to know what the strengths/weaknesses of Warriors are, so they know what to expect when inviting a Warrior. Unfortunately Warriors do have a number of weaknesses that take more effort to overcome in a group scenario.

Knights are better than Warriors in group content that doesn't require Warrior discs due to their added utility. Same with Monks. It's easier to form low number groups when each class has more functionality, as one player can fill multiple roles.
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  #6  
Old 05-29-2024, 11:37 AM
Gannun Gannun is offline
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Can Shaman be the main tank? Are they arguably better at it than Warriors?
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Old 05-29-2024, 12:08 PM
Naethyn Naethyn is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Knights are better than Warriors in group content that doesn't require Warrior discs due to their added utility.
Warriors are better than Knights in group content that doesn't require Knight spells due to their added dps.
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Old 05-29-2024, 12:09 PM
Toxigen Toxigen is offline
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oh shit here we go again dot jpg
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  #9  
Old 05-29-2024, 12:41 PM
fortior fortior is offline
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you can keep a warrior up more easily than a knight, and FD/lull aside I don't see the added utility. that warrior better be raid geared though otherwise I'm inviting the monk.


I'm never inviting the knight.
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  #10  
Old 05-29-2024, 04:07 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
you can keep a warrior up more easily than a knight, and FD/lull aside I don't see the added utility. that warrior better be raid geared though otherwise I'm inviting the monk.


I'm never inviting the knight.
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Originally Posted by Naethyn [You must be logged in to view images. Log in or Register.]
Warriors are better than Knights in group content that doesn't require Knight spells due to their added dps.
FD, Lull and Snap Agro are generally better than an ok DPS bump in a game with DPS diminishing returns like P99. Especially when most P99 characters are overgeared for the content.

Most content isn't designed around characters having end game weapons and 34%+ haste items. This is why you don't see 6 player groups that often. The DPS increase of more players does not yield the group more XP. The extra utility Knights provide allow more options for low number groups, which are more efficient.

Nor do I see scenarios where a bit of extra tankiness was needed on content that doesn't need Warrior discs. Lifetaps, heals, fear, and root are all tools that can be used when needed.
Last edited by DeathsSilkyMist; 05-29-2024 at 04:15 PM..
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