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Originally Posted by Zuranthium
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Exactly what "utility" is supposedly needed, and where?
In actuality, all that's needed in most group scenarios is 1.) Damage, 2.) Heals/Mitigation, 3). Root
Again talking about the Kael example, you can't even Stun/Mez there. You have to Root everything, and the way to make that most dependable is with magic resist debuff. Which is something Mages have. An ability which also makes another OP game mechanic - Charming - more dependable. Contrary to your inanity, Mages have one of the most useful "utility" assists in the game. And as already discussed, using their pet to offtank an add is already something they can do that isn't just DPS.
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Why do you think Enchanters are the most OP class in the game?
It is due to their insane amount of utility that allows them to basically do whatever they want. Charm is not the core reason why Enchanters are OP. It is all the other stuff they can do around Charming that helps them with it.
There is a reason why the classes rated most powerful and can do the most also happen to have a lot of utility. Shamans are not the highest DPS class out there, but then can do better than just about every other class when it comes to soloing.
On the bottom end, the classes that are generally considered the worst are the pure DPS classes (Wizard, Rogue, Mage). It's really not that hard.