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  #1  
Old 08-08-2022, 09:10 PM
Jimjam Jimjam is offline
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Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
No one has the power of level 4 mage.
Mage probably is most underpowered 1-3 though. I remember making an erud mage on live and even with fire spell it took a few deaths before my melee skills were high enough to survive a fight against a level 1.
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Old 08-09-2022, 10:52 AM
Castle2.0 Castle2.0 is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Mage probably is most underpowered 1-3 though. I remember making an erud mage on live and even with fire spell it took a few deaths before my melee skills were high enough to survive a fight against a level 1.
Now do Enchanter...
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  #3  
Old 08-08-2022, 09:42 PM
Fammaden Fammaden is offline
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That's like all the casters at level one though.
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Old 08-08-2022, 11:03 PM
DeathsSilkyMist DeathsSilkyMist is offline
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You do need utility, stop using that dumb line[You must be logged in to view images. Log in or Register.]
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  #5  
Old 08-09-2022, 09:37 AM
Zuranthium Zuranthium is offline
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Exactly what "utility" is supposedly needed, and where?

In actuality, all that's needed in most group scenarios is 1.) Damage, 2.) Heals/Mitigation, 3). Root

Again talking about the Kael example, you can't even Stun/Mez there. You have to Root everything, and the way to make it most dependable is with magic resist debuff. Which is something Mages have. An ability that also makes another OP game mechanic - Charming - more dependable. Contrary to your inanity, Mages have one of the most useful "utility" assists in the game. And as already discussed, using their pet to offtank an add is already something they can do that isn't just DPS.
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  #6  
Old 08-09-2022, 09:41 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Exactly what "utility" is supposedly needed, and where?

In actuality, all that's needed in most group scenarios is 1.) Damage, 2.) Heals/Mitigation, 3). Root

Again talking about the Kael example, you can't even Stun/Mez there. You have to Root everything, and the way to make that most dependable is with magic resist debuff. Which is something Mages have. An ability which also makes another OP game mechanic - Charming - more dependable. Contrary to your inanity, Mages have one of the most useful "utility" assists in the game. And as already discussed, using their pet to offtank an add is already something they can do that isn't just DPS.
Why do you think Enchanters are the most OP class in the game?

It is due to their insane amount of utility that allows them to basically do whatever they want. Charm is not the core reason why Enchanters are OP. It is all the other stuff they can do around Charming that helps them with it.

There is a reason why the classes rated most powerful and can do the most also happen to have a lot of utility. Shamans are not the highest DPS class out there, but then can do better than just about every other class when it comes to soloing.

On the bottom end, the classes that are generally considered the worst are the pure DPS classes (Wizard, Rogue, Mage). It's really not that hard.
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  #7  
Old 08-09-2022, 09:49 AM
PatChapp PatChapp is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Why do you think Enchanters are the most OP class in the game?

It is due to their insane amount of utility that allows them to basically do whatever they want. Charm is not the core reason why Enchanters are OP. It is all the other stuff they can do around Charming that helps them with it.

There is a reason why the classes rated most powerful and can do the most also happen to have a lot of utility. Shamans are not the highest DPS class out there, but then can do better than just about every other class when it comes to soloing.

On the bottom end, the classes that are generally considered the worst are the pure DPS classes (Wizard, Rogue, Mage). It's really not that hard.
Max Cha pacify is most of an enchanters solo power,agreed. Being able to split almost anything into singles,walk your way to almost any camp. Rediculously powerful
Last edited by PatChapp; 08-09-2022 at 09:52 AM..
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  #8  
Old 08-09-2022, 10:16 AM
Toxigen Toxigen is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Charm is not the core reason why Enchanters are OP.
teeheehee, ok
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  #9  
Old 08-09-2022, 10:17 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
teeheehee, ok
It's true. Without any other utility you would Charm a monster and typically it would get killed by the 3 other mobs surrounding it.
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  #10  
Old 08-09-2022, 10:26 AM
PatChapp PatChapp is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
It's true. Without any other utility you would Charm a monster and typically it would get killed by the 3 other mobs surrounding it.
That's a common way to clear placeholders and not get a faction hit in some zones to be fair
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