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Old 11-22-2019, 01:09 PM
Cuktus Cuktus is offline
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Quote:
Originally Posted by douglas1999 [You must be logged in to view images. Log in or Register.]
This is essentially the 'ol "Since we can't do everything, let's do nothing!" argument and it's very weak. Charm is absolutely absurd on this server and it totally wrecks the spirit of the game for a lot of people.
I completely disagree with you. This is a game, the devs absolutely can do everything, if they decided to do that.
I also completely disagree with you about charm. While yes, it is a powerful tool, there are many other powerful tools granted to many other classes. Making the argument that "if X is nerfed, then Y should be too", is perfectly reasonable. And if that is the rabbit hole, the question remains, where is the bottom?
How many mobs should a person be able to kill per hour? Per minute? How many should a group? This is the foundation of the problem. How large of a camp should a single player be able to break and then hold? For a warrior in level appropriate gear, probably not very many. For a druid in an outdoor zone.... more? Where is your vision of the game? What do you think should, and shouldn't, be possible?
I know this requires a lot more thought than a simple "charm OP, plz nerf", but I think putting things into absolute terms will really help clear up exactly where the problem lies, if indeed, there even is one.

Edit: I wanted to respond to this logic down here.
Quote:
Originally Posted by douglas1999 [You must be logged in to view images. Log in or Register.]
The way chanters are played here you might as well just abolish all classes, and just have one generic class called "Fantasy Character" that has every ability in the game.
This is how I feel about the situation if we start up the nerf train. The only way to achieve true balance is to limit everyone to lvl 1 warriors. This is why I ask questions about the definition of what OP is, rather then making comparisons between classes.
Last edited by Cuktus; 11-22-2019 at 01:21 PM..
  #2  
Old 11-22-2019, 01:24 PM
Lojik Lojik is offline
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I really think people are barking up the wrong tree in regards to enchanter charm. From what was posted charm length seems pretty similar to 99 era. You should probably focus your efforts elsewhere, like pets taking xp in groups, npcs ksing xp on charm break, gcd nerf, recharge nerf, maybe summoning hate mechanics? Would the best enchanters be greatly affected? No, but you'd probably see far fewer enchanters being played the way they are now.
  #3  
Old 11-22-2019, 01:45 PM
bum3 bum3 is offline
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Ench says.. i'm dps.. if you want CC.. get a bard or root the mob.... me... oh man it started storming here real bad... /quit.

I didn't quit. I just disbanded him.
  #4  
Old 11-22-2019, 04:21 PM
kjs86z kjs86z is offline
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60 pages
  #5  
Old 11-22-2019, 04:26 PM
Ligma Ligma is offline
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Tash is unresistable.
  #6  
Old 11-22-2019, 05:08 PM
Dolalin Dolalin is offline
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Quote:
Originally Posted by Ligma [You must be logged in to view images. Log in or Register.]
Tash is unresistable.
Not from launch until May 1999 it wasn't.
  #7  
Old 11-22-2019, 05:13 PM
derpcake2 derpcake2 is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Not from launch until May 1999 it wasn't.
That timing would be perfect, hopefully by then mage pets are patched so I can revert to the class you previously wrecked.
  #8  
Old 11-22-2019, 04:52 PM
derpcake2 derpcake2 is offline
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Quote:
Originally Posted by eunomios [You must be logged in to view images. Log in or Register.]
This was not always the case.
Tell us more.

Special people should share their stories.
  #9  
Old 11-22-2019, 06:10 PM
eunomios eunomios is offline
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Quote:
Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
Tell us more.

Special people should share their stories.
Okay tash didn't resist except in odd poison immune, or raid boss instances (where there was a supposed full spell immunity but still a small % chance to land).

Everything else resisted a ton - even with Tash - generally every mob that entered camp was tash'd before any other spells were attempted from any class and partly why the eventual nerf to Tash Taunt was considered by live Devs.

There was also a Massive MR overhaul patch at release of Luclin (that lowered MR in many places), and Im certain there was another at a future point of the EQ Titanium timeline.
  #10  
Old 11-22-2019, 05:14 PM
Dolalin Dolalin is offline
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Nilbog told me to keep researching so you might be in luck.
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