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  #1  
Old 08-02-2013, 08:25 PM
timhutton timhutton is offline
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Quote:
Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
Honestly couldn't care less about combat in games any more. I'm tired of killing stuff. I like building stuff, though. Just goes to show I had enough Gi Joes and Transformers and He-Man action-figures as a kid but not enough doll-houses. Anyway, I watched about two minutes of the presentation and had to turn it off because that dude with the pony-tail just flat-out depressed me. Is that what we gamers are become? He looked like a frumpy lesbian who'd suffered a double-mastectomy.
LOL.

Glad I wasn't the only one thinking that.
  #2  
Old 08-02-2013, 04:37 PM
Tecmos Deception Tecmos Deception is offline
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WTB Velious beta this year please!
  #3  
Old 08-02-2013, 04:39 PM
Hailto Hailto is offline
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From what i saw of the game play it looks like its going to be gw2 style combat where you don't have mana but instead everything is just on a cooldown. I really hope im wrong.
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  #4  
Old 08-02-2013, 04:42 PM
Faerie Faerie is offline
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I'll admit I'm kind of excited to play as a cleric/rogue hybrid. Just really hoping for some pvp news.
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  #5  
Old 08-02-2013, 04:42 PM
Nirgon Nirgon is offline
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Hopefully Rogean is getting as drunk as possible right now. If I was leaving that auditorium, I would be.

Ew.
  #6  
Old 08-02-2013, 04:42 PM
Ephirith Ephirith is offline
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My thoughts, based on their hype presentation:

Good:
-Voxel-based terrain, destructible/constructable
-Darkfall-esque dynamic world affected by players

Bad:
-Multiclassing
-Giant shoulderpads and weapons more massive than the person holding them
-xXxLegolasxXx sick moves, watch me hulksmash this crowd of mobs with a giant MEGA SPIRIT BOMB KAMEHAMEHA

Absolute Shit:
-Combat

Has potential if the sandbox is half as fleshed out as they implied it would be, if there is some difficulty involved in combat, and if they go easy on the cash shop.
  #7  
Old 08-02-2013, 04:44 PM
SCB SCB is offline
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Quote:
Originally Posted by Ephirith [You must be logged in to view images. Log in or Register.]

Has potential if the sandbox is half as fleshed out as they implied it would be, if there is some difficulty involved in combat, and if they go easy on the cash shop.

What difficulty is to be found in pressing autoattack and hoping for good rolls?

Or did you mean that other games have combat difficulty, and that's what you want?
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  #8  
Old 08-02-2013, 04:44 PM
Faerie Faerie is offline
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What's so bad about multiclassing?
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  #9  
Old 08-02-2013, 04:46 PM
Breeziyo Breeziyo is offline
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Quote:
Originally Posted by Faerie [You must be logged in to view images. Log in or Register.]
What's so bad about multiclassing?
I too would like a good reason as to why multiclassing is such a horrendous thing.


It's in D&D and people love it there.
  #10  
Old 08-02-2013, 04:46 PM
Zanti Zanti is offline
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Quote:
Originally Posted by Faerie [You must be logged in to view images. Log in or Register.]
What's so bad about multiclassing?
It detracts from the meaning and role of a class, especially if you can just change it whenever you want to. It also tends to make everyone blandly similar in a variety of ways that harms gameplay and immersion.
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