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| View Poll Results: do you think the current VP rules are bullshit? | |||
| yes |
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327 | 68.99% |
| no |
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147 | 31.01% |
| Voters: 474. You may not vote on this poll | |||
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#1
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#2
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If the pathing is much better and the aggro mechanics are decent, I'd say that you guys could definitely push that issue off the table. Still have to get the GMs to want to pick up the petitions from that zone (trains will still happen on contested mobs due to racing/pulling down hallways, limited pull spots, etc), but shouldn't be much worse than contested CTs/VSs/Innys (Well, VS probably doesn't get raced to like before).
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#3
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Regarding the changes to pathing, the changes have helped but they are still a far cry short of being ideal. The changes have made it considerably more difficult to kite trains in perpetuity around the zone-in lava, but a lot of the other issues are still there. Stuff still jumps off its pathing grid and will beeline through the walls and non-space towards their target. The mobs also stick to the pathing grid around the entrance a little more than they probably should.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#4
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I'm sure there will be sneaky and devious acts from those that want to see it fail, but surely enough information could be garnered with the numerous fraps available and the GM's watching over things to possibly come to a re-evaluation of the current ruleset one way or the other. | |||
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#5
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intentional training is different than mobs pathing out of their way and wiping other raids in the zone... and as flying mobs maybe they shouldn't be pulled off the floor to the ledges.
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#6
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So guys, please dont say pathing is fine / fixed, because its not. that being said, part of the agreement with us releasing VP when we did was because we were aware that the pathing wasn't great, players didnt care, so we told them that we would release the zone on the condition that it would be a p99 style non CSR zone, and that essentially the ONLY thing we'd do is enforce rules against cheating the game mechanics, IE: fighting dragons where they are unable to fight back (this is different that EQLive non csr, if anyone quotes the EQLive non CSR rules again im going to tear my eyes out because facepalm doesnt cut for some of you anymore).
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#7
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#8
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As far as abusing VP pathing... I have no idea what you're talking about [You must be logged in to view images. Log in or Register.] Quote:
Know it's not the answer you wanted, but now you guys have an official response and can move on to solving this problem in another way.
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#9
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__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#10
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IF you guys really wanted some VP mobs, you should push to get the variance removed in VP. Seeing how training is allowed, no one is going to really be able to poop sock and you would have ample time to get raids together with all the non-tmo VP keyed people to take out targets and cause TMO problems.
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