Quote:
Originally Posted by kotton05
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this could be really cool, I agree. just so few and far between to really know how this more often would turn out. also when mobs outta window it feels really weird, but this once a month or something would be something to look forward to, assuming its random.
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I used the time as an example. You could make several different sets of mobs on different spawn cycles. 3, 3.5, 4, 4.25 etc. day spawns, always at 6am, noon, 6pm or midnight EST, but set like clockwork and having nothing to do with when the mob died.
I don't have the spawntimes of mobs memorized but I'm pretty sure that even in classic there were many mobs that had the same repop time, the only "non-classic" aspect of it would be fixing the respawn timer to be set on spawn and not kill which is still much closer to classic than the current variance system is and also serves to in many situations nullify the need for the FTE system.