Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Reply
 
Thread Tools Display Modes
  #481  
Old 08-24-2022, 12:29 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,111
Default

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
This needs to be settled with an actual demonstration where DSM tries to keep up with Mage DPS for a couple hours straight. It will quickly become apparent that he is wildly overestimating his ability to sustain respectable DPS for more than a few minutes at a time, despite what his "math" says.

Example of DSM math:

DSM: Did you know that Usain Bolt can run 100 meters in approximately ten seconds?
Non-autist: Cool.
DSM: By my calculations that means Usain Bolt can run from New York to Los Angeles in just 5.2 days.
Non-autist: No man, that's not how that works.
DSM: Clearly you just don't understand math.
Omg I just died laughing
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Reply With Quote
  #482  
Old 08-24-2022, 12:29 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,684
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Omg I just died laughing
It's sad that you did, because the example is horribly wrong. It is such an obvious strawman that it just makes you and Vexenu look silly[You must be logged in to view images. Log in or Register.]

It's a good thing though. It shows everybody that you don't understand math problems, because you think a real life situation such as a runner running towards a specific location is the exact same thing as a video game where the math never changes, the rules are fixed, and it is a much simpler world. You are also expending a lot less energy as a whole.

Running long distances is much harder and more complex than playing a video game for a few hours lol.

When you can't win with evidence, you got back to trolling.
__________________
Last edited by DeathsSilkyMist; 08-24-2022 at 12:50 PM..
Reply With Quote
  #483  
Old 08-24-2022, 01:52 PM
PlsNoBan PlsNoBan is offline
Fire Giant


Join Date: Jul 2018
Posts: 815
Default

Quote:
Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
I think someone else said it before but the autism really do be breathtaking
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
Reply With Quote
  #484  
Old 08-24-2022, 01:57 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,684
Default

Yes PlsNoBan, your autism is preventing you from understanding basic math, or being able to play a video game for more than an hour.

You have my sympathies. Playing a Mage and pressing a few buttons an hour is more your speed for sure.
__________________
Reply With Quote
  #485  
Old 08-24-2022, 02:37 PM
Ripqozko Ripqozko is offline
Planar Protector


Join Date: Jul 2018
Posts: 1,936
Default

Join VQ and be guilded with DSM
Reply With Quote
  #486  
Old 08-24-2022, 02:42 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,684
Default

Quote:
Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
Join VQ and be guilded with DSM
I am not the one who looks bad here. Keep trolling along with Troxx, PlsNoBan, etc. You look really bad when you just post memes and nonsense when discussing game mechanics because the outcome isn't what you wanted. Similar to a child having a tantrum. Please leave the trolling in RnF so you don't continue to embarrass yourself.
__________________
Reply With Quote
  #487  
Old 08-24-2022, 02:48 PM
Ripqozko Ripqozko is offline
Planar Protector


Join Date: Jul 2018
Posts: 1,936
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I am not the one who looks bad here. Keep trolling along with Troxx, PlsNoBan, etc. You look really bad when you just post memes and nonsense when discussing game mechanics because the outcome isn't what you wanted. Similar to a child having a tantrum. Please leave the trolling in RnF so you don't continue to embarrass yourself.
Join VQ today, wouldn’t you want to hear him everyday
Reply With Quote
  #488  
Old 08-24-2022, 03:06 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,684
Default

Quote:
Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
Join VQ today, wouldn’t you want to hear him everyday
Again, this is such a silly thing to say. I am not the one who started acting like an asshole, you can check the post history[You must be logged in to view images. Log in or Register.]

I am only responding in kind to the people who would use insults and trolling when they don't get their way. I am allowed to defend myself.

I am sorry all you can contribute to this forum is trolling.
__________________
Reply With Quote
  #489  
Old 08-24-2022, 03:51 PM
Crede Crede is offline
Planar Protector


Join Date: Oct 2013
Posts: 2,002
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
It's sad that you did, because the example is horribly wrong. It is such an obvious strawman that it just makes you and Vexenu look silly[You must be logged in to view images. Log in or Register.]

It's a good thing though. It shows everybody that you don't understand math problems, because you think a real life situation such as a runner running towards a specific location is the exact same thing as a video game where the math never changes, the rules are fixed, and it is a much simpler world. You are also expending a lot less energy as a whole.

Running long distances is much harder and more complex than playing a video game for a few hours lol.

When you can't win with evidence, you got back to trolling.
It's really not a strawman point. I brought this up many pages ago when I said a shaman would have to go "bonkers" to keep up with a mage, even at 60. This makes sense, because a mage was designed specifically as a group dps class.

People are lazy, especially who play this game hehe. We look for the most efficient, laziest way to do something. That pretty much sums up human behavior in general. Why would I want to do an action every X seconds when I could be more lazy and do an action slower every Y seconds and still end up doing superior dps, even if the difference isn't gamebreaking? We also aren't all 14 years old anymore, we have jobs/lives/families and sometimes need to be semi-afk along with more distractions these days technologywise to be doing at the same time. Hell, I bet a lot of people are probably playing blue/green both at once, which results in even more lazy play when evaluated in isolation.

For me, utility has extremely diminishing returns. DPS doesn't, because more DPS just means more kills/xp/loot. If I already have an enc/cleric, I'm taking a mage 100% of the time over a shaman if I don't need Torpor and I'd bet that if you took a fairly sizable sample of players, most shaman's will lose even more ground on dps compared to a mage as time went on due to the shaman needing to play at such a higher level for longer.

You think that because this game is built on math/logic, that everything can be explained with math/logic. This is your biggest fallacy, because everything changes in application given how diverse humans are.
Reply With Quote
  #490  
Old 08-24-2022, 03:59 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,684
Default

Quote:
Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
It's really not a strawman point. I brought this up many pages ago when I said a shaman would have to go "bonkers" to keep up with a mage, even at 60. This makes sense, because a mage was designed specifically as a group dps class.

People are lazy, especially who play this game hehe. We look for the most efficient, laziest way to do something. That pretty much sums up human behavior in general. Why would I want to do an action every X seconds when I could be more lazy and do an action slower every Y seconds and still end up doing superior dps, even if the difference isn't gamebreaking? We also aren't all 14 years old anymore, we have jobs/lives/families and sometimes need to be semi-afk along with more distractions these days technologywise to be doing at the same time. Hell, I bet a lot of people are probably playing blue/green both at once, which results in even more lazy play when evaluated in isolation.

For me, utility has extremely diminishing returns. DPS doesn't, because more DPS just means more kills/xp/loot. If I already have an enc/cleric, I'm taking a mage 100% of the time over a shaman if I don't need Torpor and I'd bet that if you took a fairly sizable sample of players, most shaman's will lose even more ground on dps compared to a mage as time went on due to the shaman needing to play at such a higher level for longer.

You think that because this game is built on math/logic, that everything can be explained with math/logic. This is your biggest fallacy, because everything changes in application given how diverse humans are.
Except it simply isn't true that you would need to go "bonkers". That is the point you are missing.

A level 60 group is not pulling 70+ mobs an hour in most camps. A Shaman will have plenty of time between pulls to recover mana, go AFK, etc.

If a level 60 group is pulling 70+ mobs an hour, that means you are in an easier zone like Velks, Seb, etc., where the Shaman can go off and root/rot mobs to deal good DPS if that's what the group needs. A Shaman can easily do over 100 DPS in this scenario.

Utility does not have diminishing returns at all. If you don't have CC, Heals, etc., you die in a lot of areas hehe. Any area where you don't need CC, Heals, etc., the content is already so trivial your Mage could probably face tank the mobs themselves just fine. At that point we are talking about farming greens or something. A Shaman could again just go around root/rotting everything hehe.

It is a fact that games are built on Math and Logic. It is not a fallacy at all. It is quite easy to figure the math out if you know the variables.

The only fallacy here is people are trying to use the "people are lazy argument" to lower the DPS of a Shaman, while keeping a Mage's DPS the same. That just isn't a good argument, because a lazy Mage is going to be doing less DPS too. Whether you are intentionally doing it or not, you are trying to find a way to increase the DPS gap between a Mage and a Shaman without using actual data. You just have some fuzzy concept about what you think players do. This isn't an insult, it is simply what you are doing when you field this kind of argument. It isn't a valid argument at all, so it is not relevant to the topic at hand.

When determining a classes power, you always assume the class is being played correctly. Otherwise, you could just say Mages are bad because all they do is summon items and then AFK. That isn't what people do, but you don't actually have the data to prove this isn't the case.
__________________
Last edited by DeathsSilkyMist; 08-24-2022 at 04:10 PM..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:28 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.