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  #471  
Old 07-31-2014, 01:12 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by PhilMcKracken [You must be logged in to view images. Log in or Register.]
Lol so when 2 mobs are in both up at the same time or a server repop, both guilds will train up at the same time? Yeah that idea sounds like shit.
How is this even an issue. You train up past their train up (all the mobs take the same path--you won't miss any) and simply rune a few times to grab aggro when you are the one currently engaging the dragon. You're playing with fire if you let the other guild decide where to put those mobs. Now if they rip them off of your train up and drop them on you, yeah, you've got yourself a grade A train. But TMO drops all aggro when IB is about to engage and tells them to take care of the mobs themselves (that they've already aggroed...).
  #472  
Old 07-31-2014, 01:19 AM
Hitpoint Hitpoint is offline
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Phil we didn't drop Hoshkar, our trainer was killed. I'm arguing that we should be able to drop our train up whenever we want, but regardless, we didn't do that this time. Also, we have warning in /shout so everyone in the zone could see. I'm not sure how much safer we're expected to be, outside of throwing more pullers at the dragon and literally pulling it off of IB. Which I personally don't think anyone should be expected to do. If you disagree then we'll have to leave it at that.

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Originally Posted by PhilMcKracken [You must be logged in to view images. Log in or Register.]
BTW I was in VP last week on my enchanter and I saw 70 TMO in VP.

The most we ever had in VP last week was during the repop which was peak hours for us. And the largest number of people on our dkp logs for that, was 63 at one time. This is far above normal though, for obvious reasons. For this last round of spawns we had 35 (druu), 44 (nexona), 46 (Hosh) and 48 (xygoz) for the four VP dragons that we killed. Far cry from 70-90.
  #473  
Old 07-31-2014, 01:21 AM
Hitpoint Hitpoint is offline
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Or 60-80, whatever you said.
  #474  
Old 07-31-2014, 01:34 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by PhilMcKracken [You must be logged in to view images. Log in or Register.]
I think I have a screenshot if you want me to post?
Our repop VPs, if they happen at a decent hour, usually net tons of people. I think we had something like 65 at Gore, too, lol. The swarm is indeed growing, sometimes we struggle, but we usually always have enough unless something gets fucked bigtime.
  #475  
Old 07-31-2014, 01:35 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
Or 60-80, whatever you said.
We killed a PD last week with 68 or 70. Was during the perfect time though. IB had about 50 dicks-in-hand watching us kill it, too, so they weren't really lacking numbers at the time either.
  #476  
Old 07-31-2014, 01:36 AM
Lazie Lazie is offline
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Originally Posted by PhilMcKracken [You must be logged in to view images. Log in or Register.]
48 is pretty high for the week that a lot of your players probably figured youd be suspended and did other things. I know for a fact you had 46 logged in on the gore wipe a few weeks ago. 63 is what I have last week, for a random repop. I'm sure if we tally it over the next few weeks the numbers will be closer to 60 than 40. Honestly I'm not saying anything about the numbers despite it must be very easy to kill dragons with even 50-60 players on at any given mob spawn and it does double your advantages whether you want to believe it or not. And as I said I think the system is kinda flawed either way, in any instance you will have people exploiting every side of every mechanic to gain the edge, its EQ nature.
No 48 is the usual high unless it is a repop or PD.
  #477  
Old 07-31-2014, 01:44 AM
Hitpoint Hitpoint is offline
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Quote:
Originally Posted by PhilMcKracken [You must be logged in to view images. Log in or Register.]
48 is pretty high for the week that a lot of your players probably figured youd be suspended and did other things. I know for a fact you had 46 logged in on the gore wipe a few weeks ago. 63 is what I have last week, for a random repop. I'm sure if we tally it over the next few weeks the numbers will be closer to 60 than 40. Honestly I'm not saying anything about the numbers despite it must be very easy to kill dragons with even 50-60 players on at any given mob spawn and it does double your advantages whether you want to believe it or not. And as I said I think the system is kinda flawed either way, in any instance you will have people exploiting every side of every mechanic to gain the edge, its EQ nature.
No, 48 was people logging in for a batphone that just said "Get to VP. Suspension lifted." So nobody thought we were suspended, and we had our best numbers for that particular batphone. Everyone left their VP chars at VP as they were instructed, because we were sure the suspension would be lifted before the windows opened.

We had 46 for the Gore kill. We had 35 for the wipe.

A random repop nets far more people than any other target. Especially at peak hours like it was.

Our average would be definitely be closer to 40, not 60. My original figures were pretty accurate. More specifically I'd say 35 early morning, 45 mid day, 60 for something like a peak hours PD pop.

You're wrong on all points, really.
  #478  
Old 07-31-2014, 01:46 AM
Hitpoint Hitpoint is offline
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Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
We killed a PD last week with 68 or 70. Was during the perfect time though. IB had about 50 dicks-in-hand watching us kill it, too, so they weren't really lacking numbers at the time either.
Dkp logs have 69. That's for a peak hours PD that was one hour from spawning, so everyone was pretty much sitting at or near their computer ready to log in.
  #479  
Old 07-31-2014, 02:10 AM
Rais Rais is offline
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Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
Snipped for emphasis. That's not how cazic rolls. The trash will rotate to whoever cazic has threat on, and being so far out of range will continue to summon anyone else who tries to get threat. Cazic is literally going to have to be done with sowed / selos melee chasing him while another guild keeps 2-3 summoning mobs in summoning range if this kind of shit will stand. Park wizards elsewhere I guess.
No shit dude. Cazic agros on tank, mob that can summon due to being killed will summon tank. Cazic runs after the tank, I know how it works. It's a shitty situation and one where guilds can work it out and not dick each other over. Shocker I know, guilds deciding to be respectful of each other and not cause bullshit to happen. It's a rare concept on this server. This has been the point time and time again. I call it a price for cheesing up the entire encounter anyways by training shit around.

People want to bitch about the rules, yet these same rules happen because of the bullshit the guilds have pulled.


Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
I will respond though. There was no waiting. Hoshkar was going to zone in on IB no matter what we did with Druushk. It was IB's aggro. We weren't to blame for any of it period. It was their puller/raid leader making bad calls. The rest of that jumbled mess I am not even attempting to read.
You can stop with the spin. It has already been stated what happened. The staff ruled in accordance with past rulings about controlling your pulls/trains. Nothing to argue since that rule was incorporated by the first ruling that was petitioned by tmo in favor of tmo. Fight the fight about consistency of punishments since you guys got fucked on that, even with IB killing the dragon.

For Socratic the above situation involved IB having 6+ mobs bard mezzed and Zeelot breaking the mobs mez. So IB said fuck it and ported out/camped. It was ruled that IB didn't control their mobs and wiped TMO from it and was suspended. Sounds like two fucked up petitions finally working each other out. Some how it always works out to even out decisions that just don't make sense.

[QUOTE]
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Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
What I said was that our trainer for Hoshkar during this pull had been killed causing us to lose agro on Hoshkar. Which is absolutely true. Had that not happened, Hosh likely would have continued to balcony and none of this would have occurred. But VP is a dangerous place and shit happens. Things get taken out of context I guess.
Since IB sucks so bad and can't train shit, and wait's for TMO to do it, so don't train shit. Sounds like a pretty good plan to out play them without leaving a window open of petition quest.


If anything use the argument of case #TMOvsTaken_Hate.

TMO ran up to inny's room past Taken's pull team and a 1 group at the ramp. Trained everything out of the room+inny over Taken, and FDed all the mobs on them. Killed them, and the rest of their raid running to the ramp. It was clear as day that the pull was only done to wipe Taken. Sirken ruled that Taken was at fault for moving into the path of the pull and nothing was done about the 15+ dead bodies.

Why that is ok, and you guys training shit across each other and causing aggro makes no sense to me. Whoever your rule lawyer is didn't remember that one in the case book to argue.
  #480  
Old 07-31-2014, 02:18 AM
Hitpoint Hitpoint is offline
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That's funny. Considering I'm looking at our dkp logs and you're purely speculating. I can do the week before too. 43, 46, 46, 48, 55 in VP. Taking into account the 4 VP kills I mentioned in a previous post, the average is 45.6.

44 for last week's Gore, 63 for this weeks gore, which was batphoned, then Fay poped so we went there, then we went back to Gore to kill it, so numbers were hugely inflated. 42 for Gore on the 8th. 41 for the gore that IB killed, this was after we were all rezed and buffed after the wipe, for which we pulled with 35 in zone. I don't know exactly how many we had on engage but it isn't a long pull. 38 for the gore on the 26th of last month. 43 for Gore on the 21st. That's 6 Gorenaire's for an average of 45 people.

Math says TMO averages 45 people for non-PD VP dragons, and 45 people for Gorenaire. I'm done here. Go fuck yourself.
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