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  #1  
Old 09-20-2011, 12:40 AM
SaveTheSack SaveTheSack is offline
Large Bat


Join Date: Sep 2011
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Coin loot: Yes, manageable but sucks enough to be a good penalty.
Item: No, too crazy.
Exp Loss: Definitely not.
Exp Gain: Exploitable
  #2  
Old 09-20-2011, 01:54 AM
Tajin Tajin is offline
Fire Giant


Join Date: May 2011
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KEEP ITEM LOOT
  #3  
Old 09-20-2011, 01:54 AM
Tajin Tajin is offline
Fire Giant


Join Date: May 2011
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No item loot will lessen the population dramatically
  #4  
Old 09-20-2011, 04:12 AM
Haul Haul is offline
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At least coin loot, or that'll be super weak.
  #5  
Old 09-20-2011, 01:23 PM
SaveTheSack SaveTheSack is offline
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I'd rather item loot over experience loss. There's nothing worse than losing experience -- it just makes you feel like you've wasted your time. I already feel like I'm wasting time by playing EverQuest (kidding.. sorta), why magnify that feeling?

I mean, I suppose the same goes with item loot.. losing a piece of gear you've spent forever getting. But at the very least it makes PvP more interesting! Losing exp doesn't do anything for the PK'er other than that weird sense of satisfaction you get from griefing someone.

I'll play regardless, but I see myself avoiding player-confrontation at all costs (or just significantly more than I would otherwise) if several hours of exp is lost upon death.

Another thing to consider: if someone takes your item there's a bit of hope that maybe one day you'll find the bastard who killed you and you'll be able to take revenge and, in turn, take one of their prized items. Having the one who killed you lose experience doesn't seem nearly as rewarding or interesting.

For the record, I'm pro item/bag loot.
  #6  
Old 09-20-2011, 01:32 PM
SaveTheSack SaveTheSack is offline
Large Bat


Join Date: Sep 2011
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Also, why hasn't there been a poll for this?

A. Item Loot
B. No Item Loot
  #7  
Old 09-20-2011, 01:38 PM
Billbike Billbike is offline
Sarnak

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Quote:
Originally Posted by SaveTheSack [You must be logged in to view images. Log in or Register.]
Also, why hasn't there been a poll for this?

A. Item Loot
B. No Item Loot
There was, but the majority opinion is irrelevant. There will be some form of itemloot.
Last edited by Billbike; 09-20-2011 at 01:41 PM..
  #8  
Old 09-20-2011, 02:03 PM
Bockscar Bockscar is offline
Sarnak


Join Date: Sep 2011
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Quote:
Originally Posted by SaveTheSack [You must be logged in to view images. Log in or Register.]
Also, why hasn't there been a poll for this?

A. Item Loot
B. No Item Loot
There were a few, all pointed towards no item loot.
  #9  
Old 09-20-2011, 02:12 PM
Rust1d? Rust1d? is offline
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Join Date: May 2011
Posts: 890
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Item loot has always been a killer of servers. People will play Red99 anyway. You will always have people not play/quit because of item loot. I would rather not have item loot and have a more robust population. Here are my suggestion:

- Coin loot only OR coin loot plus ring/earring loot
- Rez effects on death sans movement resrictions
- Small exp hit. Something that could be made up in 3-5 kills.

People will just remove their MVI (most valuable item) before they die anyway. I always took off my robe or armor if I knew I was gonna die.
  #10  
Old 09-20-2011, 01:44 PM
Nirgon Nirgon is offline
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Hopefully worn/droppable only non weapon slot.
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