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#441
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Variance causes all of this. I don't think people would mind competing for FTE if we knew exactly when a target would spawn. It'd just be show up, zerg mob, log off. Hardly any time investment in raiding, no need for many multiples of alts, etc. But instead we wake up at the asscrack of dawn to raid shit cuz it decided to spawn 3 extended windows in. K.
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#442
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1. I am not saying I am better than TMO, nor am I saying that they are bad at raiding. Clearly they are are very effective. I am saying that what you guys do is not hard. EQ in general is not hard. 2. I am not saying TMO is holding me back. I am saying that my unwillingness to track and join huge guilds is holding me back. I have only stated about 300 times in this thread that I hate the system, not the players. 3. Unlike you, I don't have a fucking ego regarding this game. When I die they will not put 'he played everyquest well on 1999' on my tombstone because I have a lot of other accomplishments to my name. The solo artist challenge is just something I do for fun. What you are doing is called projection, and your massive insecurity complex is on display. So STFU unless you have something useful to contribute about fixing the raid scene, which in this very thread nilbog described as trash.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#443
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Raiding should be a challenge because the encounters themselves are difficult, not because the opportunities to raid are so scarce. Some bluebies may disagree with me, but batphoning and racing to raids is not competition; it's punctuality (without variance, anyway). And while punctuality may make you a good percussionist it has very little to do with being skilled at a video game. Quote:
If anyone really cared about competition, they would have rolled on the red server where that sort of thing is possible beyond a petty game of "well I guess you should have logged in harder than us." Casual guilds want a chance at the content now that it's been a decade; can't the hardcore people just let them have it so long as they don't lose out on loot for it? How could a token system possibly be a bad thing? Maybe the devs take issue with it for being too unclassic, and that's their business seeing as this is their server. But come on, as players we should have the best interests of our community at heart.
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Your Princess <Serenity> Red99 | ||||
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#444
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Instancing would of course fix most of the problems associated with raiding here (save for the folks who measure their success in terms of what other folks don't have). Threads such as this one continually illustrate why newer games tend to use liberal amounts of instancing. EQ's an old game and it has its flaws. Danth | |||
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Last edited by Danth; 05-24-2013 at 02:15 AM..
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#445
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Escapegoat / Pharmakos / Madriax
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#446
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#448
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No new friends
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Lootenant Dan <Hierophant>
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#449
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The big problem is that TMO, FE are just raiding the shit out of top mobs to equip there 4th or 5th alt now. And to sell shit for silly ass prices in the tunnel. While the lesser guilds have their main sucking hind tit. That's what pisses people off.
I have no clue what the answer is other than TMO and FE just take a vacation for a month or two. I mean how much shit do you really need??[You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.] | ||
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#450
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