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  #1  
Old 09-08-2023, 06:26 PM
Rager and Quitter Rager and Quitter is offline
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Quote:
Originally Posted by Tealia [You must be logged in to view images. Log in or Register.]
I'll go without all of those if I can just open all of my bags at once.
Pretty sure you can already bind them all to open with 1 key then all to close with another. I'd look it up for you, but I haven't logged in in a minute, maybe someone else can pipe in if they remember which key bind it is.
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  #2  
Old 09-07-2023, 08:45 AM
Jimjam Jimjam is offline
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Well, p99 is meant to be a museum piece, like experimental archaeology experiment to recreate what was. I can see why people are sticklers for classic here.

I don’t think Quarm is trying to achieve that so can be excused to make some fun/qol concessions.

When does quarm start and where is the patch?
  #3  
Old 09-07-2023, 12:27 PM
Byrjun Byrjun is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Well, p99 is meant to be a museum piece, like experimental archaeology experiment to recreate what was. I can see why people are sticklers for classic here.
And the "classic museum" concept never works out because it's fundamentally a bad idea. Even P99 developers have made custom changes to fit their own preferences, ie. reversing the boat route through Ocean of Tears, quest exp nerfs, etc.
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  #4  
Old 09-07-2023, 01:55 PM
Seducio Seducio is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
When does quarm start and where is the patch?
Server starts Oct 1st. In beta currently. Project Quarm uses TAKP client which can be downloaded at TAKP website. OP has link to discord for Project Quarm patch DLL file to add to downloaded TAKP client folder to enable being able to log in to Project Quarm on TAKP login server.
  #5  
Old 09-07-2023, 03:48 PM
Trexller Trexller is offline
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Quote:
Originally Posted by Seducio [You must be logged in to view images. Log in or Register.]
Server starts Oct 1st. In beta currently. Project Quarm uses TAKP client which can be downloaded at TAKP website. OP has link to discord for Project Quarm patch DLL file to add to downloaded TAKP client folder to enable being able to log in to Project Quarm on TAKP login server.
so they haven't made a website yet or a wiki?

now it feels like they are kinda phoning this in

project seemed to start strong, people liked TAKP, but didn't like the boxing. Quarm promised single box takp, and now are basically re-writing it so that the 1 box takp plays like p99.

plus with all the nerfs to what everyone loved about the takp server, buffed xp, no pet xp losses, etc

channeling and resist mechanics actually work right on takp so that whole OP enchanter argument is moot.

im growing a strong feeling of 'meh'
  #6  
Old 09-07-2023, 03:58 PM
Secrets Secrets is offline
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Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
so they haven't made a website yet or a wiki?

now it feels like they are kinda phoning this in

project seemed to start strong, people liked TAKP, but didn't like the boxing. Quarm promised single box takp, and now are basically re-writing it so that the 1 box takp plays like p99.

plus with all the nerfs to what everyone loved about the takp server, buffed xp, no pet xp losses, etc

channeling and resist mechanics actually work right on takp so that whole OP enchanter argument is moot.

im growing a strong feeling of 'meh'
We'll have a website up soon. Have someone making one currently. It'll be a landing page and a link to the discord / getting started / client custom files patch a-la p99.
Forums are an outdated medium and I don't intend to have one. Wikis should be community-run, as should the reddit, as those are community-hosted resources.
The DB is open source, so I imagine somone will make an alla clone with our data.

So, actually, starting Luclin we'll have the buffed xp. Most of the mechanics like pet xp loss will be gone in Luclin as they'll be not relevant anymore.
Luclin is when the game started to revamp the new player experience significantly which included stuff like partial resist changes, removal of the 1.25x or six level rule, lull changes, focus effects, etc...

So, initially, yes - the game will function more like P99. But over time, the QOL will return as expansions are unlocked, which will actually serve as the new-player the catchup mechanic that the devs decided on in Luclin/PoP.

There's a method to the madness, not just changes for the sake of changing them.
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Last edited by Secrets; 09-07-2023 at 04:01 PM..
  #7  
Old 09-07-2023, 10:39 AM
Geek.Verve Geek.Verve is offline
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The biggest problem I've had with P99 is the fact that its intent was to replicate "classic EQ" for the most part, broken bits and all. While I can't speak for everyone, I can't imagine most P99 players wanted things like pets not persisting across zone lines, basic loot items not stacking in your inventory, no buff timers or DoT messages, etc.

What I've always wanted to see is classic EQ with sensible QoL features included. This seems to be as close as anyone has come to that, and I'm psyched.
  #8  
Old 09-07-2023, 05:10 PM
Trexller Trexller is offline
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will quarm still have the max lvl summoned pets only?

on takp all summoned pets are max lvl
  #9  
Old 09-08-2023, 12:16 AM
Rager and Quitter Rager and Quitter is offline
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Oh, melody??? I might be playing my bard again!
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  #10  
Old 09-08-2023, 12:10 PM
Evia Evia is offline
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Melody and auto fire being added would be incredible ngl
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