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Originally Posted by Jimjam
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Hmm good points… and paladins’ divine strength is only +125hp as in it’s absence you can get +75 from Strength of Nature …
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Yeah, Divine Strength is not that special. Strength of Nature is better on Rogues and some other melee DPS people anyway. Paladin confirmed weakest class.
Quote:
Originally Posted by DeathsSilkyMist
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You are skewing the data by injecting your personal preference of how you play, rather than how the average player plays.
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Magician is very good in "average" group setting.
Quote:
Originally Posted by loramin
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I just don't buy that only one class was "underplayed" on live (which had an order of magnitude more players than P99), and therefore only that one class is played completely differently here (solo-dominant vs. group-dominant) ... while every other class in the game is fundamentally played the same way.
It seems far more likely our emulator isn't emulating properly (and charm is to safe here) than that 10x the number of Enchanters didn't know how to cast their spells on live.
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I think it's likely that something is a bit wrong with p99 charm. However, there's a lot of things with game mechanics that weren't understood to the degree they are now, which makes an even bigger difference. Internet lag and field of view also make a big difference with this. Wider screens and being able to maximize the clipping plane creates a wayyyyy different experience than playing the game like it was in 1999.