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  #1  
Old 04-20-2015, 04:37 PM
peatrick peatrick is offline
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Telin has been providing top shelf service to the community for years, now. When i had an issue on Red99 in 2013, almost immediately he logged on and showed up in Nektulos Forest to provide first hand support and resolved the issue. We're all able to enjoy a significantly more classically good experience due to the immense and continued efforts. Thank you kindly. You are THE best, bar none. Keep up the great work! [You must be logged in to view images. Log in or Register.]

-Erdriick Alef`Gard
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--April 19, 2015--

--Bard's healing songs at 39+ were too bright during the cast and has been scaled down slightly.--

Spell Changes v0.4
Last edited by peatrick; 04-20-2015 at 04:41 PM..
  #2  
Old 04-21-2015, 11:39 PM
Telin Telin is offline
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Improved the look of Drake's Breath in Skyfire Mountains.

Spell Changes v0.4a
  #3  
Old 04-22-2015, 01:11 PM
Baadan Baadan is offline
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Telin,

Apologies if this has been asked before. What is the difference between the update you just posted and Classic Spells v0.98 in the original post?
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  #4  
Old 04-22-2015, 01:24 PM
Telin Telin is offline
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My last few posts go into detail. There were some level adjustments to clarity, decreases to a couple caster effects (clarity and sicken) and enhanced all target effects because the client for some reason downgrades effects when you watch others cast on their target (other than on you).

Your own spells always appeared correctly, but other players and npcs did not. For example, with the new files, if you watch a Magician's fire bolt spell land on their target, the fire explosion will appear brighter and have a slightly higher particle density. Previously the classic fire explosion was showing up too dim and the flames were breaking up too much.
Last edited by Telin; 04-22-2015 at 01:30 PM..
  #5  
Old 04-22-2015, 08:24 PM
salimoneus salimoneus is offline
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Nice updates on this, thanks for the efforts!
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  #6  
Old 04-25-2015, 12:58 AM
Telin Telin is offline
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Small update:

--Bind Affinity's caster effects are now attached to the hands like in classic. The effects were adjusted to appear correctly for their new location. There is a ring around one hand at level 1 and both at level 24+.

--Also Rain spell effects don't last as long each tick. So they shouldn't be as overwhelming.

SpellChangesv1.0
Last edited by Telin; 04-25-2015 at 01:26 AM..
  #7  
Old 05-11-2015, 01:07 PM
Nirgon Nirgon is offline
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still going eh

this guy is the man
  #8  
Old 06-03-2015, 12:53 AM
peatrick peatrick is offline
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Talking THE man.

Keep up the good wr0k, sire!~ [You must be logged in to view images. Log in or Register.]

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still going eh
this guy is the man
Fact.
  #9  
Old 06-03-2015, 12:07 PM
Telin Telin is offline
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Quote:
Originally Posted by peatrick [You must be logged in to view images. Log in or Register.]
Keep up the good wr0k, sire!~ [You must be logged in to view images. Log in or Register.]



Fact.
Thanks all! I'm glad people like the work. I haven't done much lately, but there are a few things left to do.
  #10  
Old 06-16-2015, 05:30 PM
Zeddikus Zeddikus is offline
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I cannot get these to work? I'm playing on lockjaw progression, just came back after a great many years and HATE the new spell effects. I immediately found this post, and installed per the original post.

I put the 3 files (spellsnew.edd, spellsnew.eff and actoremittersnew.edd) into my D:/program files/Everquest folder

I then put all the files inside the spell effects folder I downloaded into D:/program files/Everquest/SpellEffects, merging the ones I downloaded with the default. I started up the game and I still don't have any changes :*(

I also tried deleting spellsnew.edd and spellsnew.eff and I can't see the hand particles, only the feet (ground) particles. So that didn't work either. What have I missed, any help available?
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