Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #431  
Old 09-18-2013, 12:56 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

People who raided Kunark/Velious in PoP: Mad

People who raided Kunark/Velious in Kunark/Velious: understand
  #432  
Old 09-18-2013, 01:15 PM
Velerin Velerin is offline
Fire Giant


Join Date: Aug 2013
Posts: 506
Default

wow, I just spent way too much of my life reading this thread. I probably will never get to raiding levels on this server so it doesn't really bother me but I can understand from both sides. One side wants small guilds to be able to experience raids once in a while, the other side puts in the work and doesn't want to give it away for free.

The only thing I don't really get is if you have all the gear you need and raids in Kunark really aren't challenging or very fun at all really what's the fun of it?
1. Getting there first to be the best? (block others from getting)
2. Putting another item in guildbank for sale (what does millions in the bank even buy or is there a Scrooge McDuck swimming around in it all somewhere for fun)
3. Gearing up alts or new recruits?
(None of these things could ever get me personally to wake up at 3am, have a lousy tired day at work the next day to do, but to each their own)

I guess that's the question that puzzles me.
  #433  
Old 09-18-2013, 01:19 PM
Alarti0001 Alarti0001 is offline
Planar Protector

Alarti0001's Avatar

Join Date: Oct 2009
Location: Seattle
Posts: 2,500
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
People who raided Kunark/Velious in PoP: Mad

People who raided Kunark/Velious in Kunark/Velious: understand
^^ This ^^
__________________
Irony
Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #434  
Old 09-18-2013, 01:20 PM
Faisca Faisca is offline
Aviak


Join Date: Oct 2011
Posts: 89
Default

Quote:
Originally Posted by Velerin [You must be logged in to view images. Log in or Register.]
2. Putting another item in guildbank for sale (what does millions in the bank even buy or is there a Scrooge McDuck swimming around in it all somewhere for fun)
You're getting close. It is really to put something in the bank. [You must be logged in to view images. Log in or Register.]
  #435  
Old 09-18-2013, 01:42 PM
Strifer Strifer is offline
Sarnak

Strifer's Avatar

Join Date: Aug 2010
Location: NY
Posts: 262
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
People who raided Kunark/Velious in PoP: Mad

People who raided Kunark/Velious in Kunark/Velious: understand
ONLY 90's KIDS WILL UNDERSTAND!
__________________
SAEANORN THE MACHO MAGE ON QUARM
  #436  
Old 09-18-2013, 01:52 PM
Tiddlywinks Tiddlywinks is offline
Kobold


Join Date: Jun 2013
Posts: 140
Default

Why do people care that one guild monopolizing content is classic when mechanics that allow it on this server such as variance are not?

I think people are more concerned with creating the "there is one guild on top and therefore it is classic" mentality than they are with creating the "variance wasn't classic so it should be removed" mentality.

The example of epics was brought up earlier in the thread. Epics aren't intentionally nerfed and quests aren't changed in order to make it so that there are as few epics on the server as there were during Kunark, so why do we have the non-classic rules in an attempt to create similar outcomes to what we had then for our raid scene?

That doesn't make sense, and I highly doubt it's why Variance and non-classic rules exist in the first place.
  #437  
Old 09-18-2013, 02:06 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Now that we have FTE shouts, go ahead and remove variance.

GL on that though considering all the effort that went into it, then revising the extended window.
  #438  
Old 09-18-2013, 02:08 PM
Tiddlywinks Tiddlywinks is offline
Kobold


Join Date: Jun 2013
Posts: 140
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Now that we have FTE shouts, go ahead and remove variance.

GL on that though considering all the effort that went into it, then revising the extended window.
Would be nice, and variance would be huge but would honestly just be a start. There are so many more non-classic things that we could fix.
  #439  
Old 09-18-2013, 02:14 PM
Autotune Autotune is offline
Planar Protector

Autotune's Avatar

Join Date: Jun 2010
Location: Auburn, AL
Posts: 2,470
Default

Quote:
Originally Posted by Tiddlywinks [You must be logged in to view images. Log in or Register.]
Why do people care that one guild monopolizing content is classic when mechanics that allow it on this server such as variance are not?

I think people are more concerned with creating the "there is one guild on top and therefore it is classic" mentality than they are with creating the "variance wasn't classic so it should be removed" mentality.

The example of epics was brought up earlier in the thread. Epics aren't intentionally nerfed and quests aren't changed in order to make it so that there are as few epics on the server as there were during Kunark, so why do we have the non-classic rules in an attempt to create similar outcomes to what we had then for our raid scene?

That doesn't make sense, and I highly doubt it's why Variance and non-classic rules exist in the first place.
Variance would be removed, if it didn't create giant poopsocks. You would be surprised how many of these people "with lives" would instantly become a "No lifer" if they could just park a character at a location and let server mechanics roll for a chance that their guild gets loot.
__________________
Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
  #440  
Old 09-18-2013, 02:15 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

^ tis true.

Would be 130 people+ in a zone sitting at a mob spawn with their duct tape ready.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.