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#4221
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#4222
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Last edited by cyxthryth; 06-30-2023 at 09:30 AM..
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#4223
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I feel like the Shaman contribution to an XP group has a problem in that Shamans get much more efficient in several ways at 60, but you also don't really XP at 60.
I actually suspect that at 60, a Shaman could potentially outdps a Mage in an grinding group, depending on context and how you're structuring the fights. You get a few things that are hard to quantify from this. --The shaman can tank with Torpor which lets you turn the mobs and prevent riposte/dodge/parry effects. This can be a +10% or so DPS from the charm pets. It can also make charming a summoning pet much safer if that's an option for what you're doing. --A shaman can keep Avatar up on the two charm pets. Avatar's effect is generally noticeable but hard to directly quantify because of the natural variance in DPS and because it gets lumped in with the rest of the melee damage. As a rogue I usually get 10-15 dps boost from Avatar, I would expect a similar magnitude on a charmed pet. --Shamans do get their own pet which, while not great, isn't nothing. I suspect Avataring two charm pets closes the gap in DPS between shaman and mage pets, but it does cost plat unless you actually have Primal Avatar. However, to actually pull significantly ahead, you would need to find a camp that has a lot of properties that favor shaman, since you probably also need to leverage Spear of Fate and the mana efficiency of Pox of Bertoxxulous. If you really want to find a situation where a Shaman can outdps a mage, I would look at parsing the Blam stick camp with this group comp and kill 2 halflings at once continually. You can't run out of mobs, they're tough enough that if you engage them in pairs you will get the full 2 minute duration for each kill to allow maximum DoT DPS, they summon so the shaman tanking is helpful for managing pet breaks, and Torpor relieves pressure on the cleric to allow for smoother grinding for a longer time.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | ||
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#4224
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#4225
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Torpor is a lot more efficient than tapping for healing. Avatar helps close the pet quality gap, and shamans are going to be significantly tougher with equivalent gearing. You don't have some of the other utlitity, but you get Malo/Malosini to help slow hard targets quickly and reduce the frequency of pet breaks. DoTs are fairly equivalent betweem the two.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | |||
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#4226
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7thGate brings up some good points with Avatar on Charmed pets as well, I honestly never though of that before. Just bring some emerald stacks and double avatar. Since this thread has started to include clearing ST trash, the Shaman will probably have Primal Avatar, since they are already ST keyed.
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Last edited by DeathsSilkyMist; 06-30-2023 at 01:32 PM..
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#4227
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This trivial WW dragon will be dead long before the necro, cleric, or 2 enchanters goes oom. And it will also be slowed. | |||
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#4228
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Last edited by DeathsSilkyMist; 06-30-2023 at 01:40 PM..
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#4229
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#4230
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The thing that changes is the duration of the fight, NOT the DPS of the mob. If a WW Dragon is doing 50 DPS, it will do 50 DPS every second for 20 minutes, or 50 DPS every second for 5 minutes. If you fight 4 WW Dragons at 5 minutes each, you have taken the SAME damage as that solo video. It's basic math.
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