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  #411  
Old 02-12-2015, 09:17 PM
jpetrick jpetrick is offline
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Maybe I am just an idiot but why are two smaller guilds not joining together to fight Holocaust and once they have to call LnS the two other guilds just fight each other to determine who gets the mob?
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  #412  
Old 02-12-2015, 11:01 PM
Glenzig Glenzig is offline
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Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Maybe I am just an idiot but why are two smaller guilds not joining together to fight Holocaust and once they have to call LnS the two other guilds just fight each other to determine who gets the mob?
Cuz brains.
  #413  
Old 02-12-2015, 11:06 PM
Facade Facade is offline
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So much politics here
  #414  
Old 02-12-2015, 11:22 PM
Gitem Gitem is offline
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Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Maybe I am just an idiot but why are two smaller guilds not joining together to fight Holocaust and once they have to call LnS the two other guilds just fight each other to determine who gets the mob?
that might work if it wasn't for the fact that fresh is two months away from being absorbed by holocaust.
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Old 02-12-2015, 11:24 PM
Kergan Kergan is offline
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The whole "multiple small guilds" thing happened once for about 1.5 years right after RZ launched. After that people figured out the zerg is easier and it's happened on every server (PVP or otherwise) since.

Don't hate the players hate the game.
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  #416  
Old 02-12-2015, 11:30 PM
Akalakamelee Akalakamelee is offline
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Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
The whole "multiple small guilds" thing happened once for about 1.5 years right after RZ launched. After that people figured out the zerg is easier and it's happened on every server (PVP or otherwise) since.

Don't hate the players hate the game.
Easier isn't always more fun, if I wanted a game I could win with no effort, I would go play world of warcraft. I came to this emu for a challenge, not bluebies holding hands.
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  #417  
Old 02-12-2015, 11:59 PM
Drakaris Drakaris is offline
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Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Maybe I am just an idiot but why are two smaller guilds not joining together to fight Holocaust and once they have to call LnS the two other guilds just fight each other to determine who gets the mob?
Why should the smaller guilds be smashing their heads against the #1 guild so that Azrael can come in and snipe their members and absorb them after they burn out?

The ideal gameplan for any smaller guild is to AVOID clashing against the top dog and doing planar clears/dungeons while having the fun pvp contesting with the smaller guilds over things like Ragefire.

I don't think Holo has reached tyrant proportions like other top guilds tbh... we just need more SIM REPOPS because everything is spread out allowing the top guild to farm everything on respawn...
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  #418  
Old 02-13-2015, 12:04 AM
Kergan Kergan is offline
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Originally Posted by Akalakamelee [You must be logged in to view images. Log in or Register.]
Easier isn't always more fun, if I wanted a game I could win with no effort, I would go play world of warcraft. I came to this emu for a challenge, not bluebies holding hands.
It's too bad that 90% of the other people who play this game don't want to play it your way.

Maybe find a new game?
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  #419  
Old 02-13-2015, 12:40 AM
Gitem Gitem is offline
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Quote:
Originally Posted by Drakaris [You must be logged in to view images. Log in or Register.]
Why should the smaller guilds be smashing their heads against the #1 guild so that Azrael can come in and snipe their members and absorb them after they burn out?

The ideal gameplan for any smaller guild is to AVOID clashing against the top dog and doing planar clears/dungeons while having the fun pvp contesting with the smaller guilds over things like Ragefire.

I don't think Holo has reached tyrant proportions like other top guilds tbh... we just need more SIM REPOPS because everything is spread out allowing the top guild to farm everything on respawn...
I don't see an end to holocaust (largest guild on the server) raiding ragefire. They also do planar raids and pretty much any mini boss. so yeah, they have reached tyrant proportions. They have an ally with us while we take your members or you aren't raiding anything worth gathering more than 6 players strategy going and the blues just want to get their bis and leave.
  #420  
Old 02-13-2015, 12:41 AM
jpetrick jpetrick is offline
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Quote:
Originally Posted by Drakaris [You must be logged in to view images. Log in or Register.]
Why should the smaller guilds be smashing their heads against the #1 guild so that Azrael can come in and snipe their members and absorb them after they burn out?

The ideal gameplan for any smaller guild is to AVOID clashing against the top dog and doing planar clears/dungeons while having the fun pvp contesting with the smaller guilds over things like Ragefire.

I don't think Holo has reached tyrant proportions like other top guilds tbh... we just need more SIM REPOPS because everything is spread out allowing the top guild to farm everything on respawn...
I may be misunderstanding the point of being a smaller guild on a red server then. I thought they wanted to be small because they value members who are much better than average players. I think a pvp alliance that ends once the biggest guild calls LnS would be favorable for both small guilds. They get to push the zerg guild out of zone and then fight the other guild for the mob. If these smaller guilds claim to be smaller because they want individual skill to matter more then it only makes sense that they would want to do something like this. If two small guilds have 20 players each with superior skill than the members of the zerg they would easily dominate as one force and then can split the alliance and fight again. I don't see how this would bleed members if you gave an accurate statement to your members of your intentions as a guild. I think you are a shitty officer if you are not making sure your members are all on the same page regarding your guilds goals.

I get a bit annoyed at seeing people complain about the zerg on this server. My guild on blue was created to avoid zerging encounters and all our members know what to expect. We enjoy playing with each other and not just lusting for the pixels. You are building your guild wrong if people are leaving for other guilds. There is an obvious and easy solution in front of you. Bitching about wanting variance is lazy when there are other guilds on the server you could create this alliance with. It's not even hard to contest when everyone knows exactly when the mobs spawn.
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