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View Poll Results: Did you like the ToV racing?
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  #391  
Old 04-19-2016, 01:31 PM
Spyder73 Spyder73 is offline
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I want to congratulate you on making a post without the words cuck or tranny. Way to step your game up.
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  #392  
Old 04-19-2016, 01:31 PM
Loke Loke is offline
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We should probably make a rotation, because we all saw how class R rotation was a paragon of fair play and inclusiveness. Taken and BDA totally didn't try to block out smaller guilds and protect their welfare pixels. I'm sure it would solve all our problems.

Better yet, lets just do away with the hassle of killing mobs and instead just meet up weekly in EC where the GMs can fairly distribute the loot that would have dropped that week.
  #393  
Old 04-19-2016, 02:02 PM
JurisDictum JurisDictum is offline
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Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
We should probably make a rotation, because we all saw how class R rotation was a paragon of fair play and inclusiveness. Taken and BDA totally didn't try to block out smaller guilds and protect their welfare pixels. I'm sure it would solve all our problems.
But then all you have to do is beat BDA to get the best pixils in the game. Keep in mind if most the important targets were only raided once every six weeks, it gives casuals a lot of time to prep. I doubt BDA is going to lock down everything. Even BDA and CSG together probably can't prevent other guilds from getting a single mob depending on the variance in question.

One of the main things that separates casual guilds from competitive ones is their ability to mobilize and pull quickly.

The staff seems to think to some kind of voluntary rotation where the two top guilds completely agree to give pixils to non competitive guilds is the only fair way to implement such a system.

I don't like voluntary solutions because they never work. Voluntary solutions only work when the people in power happen to be enlightened and are sympathetic to those that aren't in power. This is very rare because if you give someone an opportunity to feel superior, they usually take it. Even if they are sympathetic at first, some bad experiences might change their mind.

One of my favorite quotes from the extremely libertarian minded James Madison is: ‘If men were angels, no government would be necessary.’
  #394  
Old 04-19-2016, 02:09 PM
Maner Maner is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
We only saw them at Yelinak after we had to bail on our attempt at 45% or something. They cleaned up quickly, but at that point they were rolling about 80 deep.

BDA had 50 in VP, like 70 at Dain, 60 at Yelinak, then 50 at Klandicar. People kept leaving for bed lol.
So in reality, it was the choices of your own guild members that stopped you from killing more not the "top guilds"? Seems like you should be bitching at the lack of dedication in your own guild forums not on RnF.
  #395  
Old 04-19-2016, 02:15 PM
Pokesan Pokesan is offline
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they're just gonna shout 'PERSISTENCE DEDICATION EFFORT!!!' at you until your head explodes, despite those words really not applying to sitting in a chair playing a game

go play tummy sticks instead [You must be logged in to view images. Log in or Register.]
  #396  
Old 04-19-2016, 02:16 PM
Ciroco Ciroco is offline
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Originally Posted by Maner [You must be logged in to view images. Log in or Register.]
So in reality, it was the choices of your own guild members that stopped you from killing more not the "top guilds"? Seems like you should be bitching at the lack of dedication in your own guild forums not on RnF.
I don't think anyone is upset with how things go during earthquakes or server resets (except Europa and Omni because they tend to happen during US primetime), which is why it's annoying that we can't just have them at the frequency they were originally promised.
  #397  
Old 04-19-2016, 02:35 PM
Freakish Freakish is offline
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  #398  
Old 04-19-2016, 02:35 PM
Loke Loke is offline
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Quote:
Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
But then all you have to do is beat BDA to get the best pixils in the game. Keep in mind if most the important targets were only raided once every six weeks, it gives casuals a lot of time to prep. I doubt BDA is going to lock down everything. Even BDA and CSG together probably can't prevent other guilds from getting a single mob depending on the variance in question.
Old system - lose most mobs to A / A
New system - lose most mobs to BDA / CSG

The only people that would really benefit from that is BDA and CSG. It wouldn't improve the raid scene, just provide welfare pixels to 2 guilds while the vast majority of guilds still fight for table scraps.

I was being mostly facetious in my post. I see no reason why loot or mobs should be distributed with equity. Rotations on older content (or even top guilds not engaging kunark mobs) seems okay, but end game content being dominated by top tier guilds is as classic as TMO wiping on fear breaks. I was simply pointing out that claims from BDA about "fixing the raid scene" have in the past really been a guise for them to allocate more uncontested content to themselves. Their rotation became a farce he second they started enacting artificial barriers of entry to stiffle potential competition.
  #399  
Old 04-19-2016, 02:41 PM
Man0warr Man0warr is offline
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How did anyone lose pixels with a rotation? That's the whole point of a rotation. No one lost shit to BDA/Taken/Divinity in Class R for the entire year the rotation was active.

No guild was denied access to the rotation, as long they went to the end of the line when joining. If they didn't want to play by the rotation rules that 8+ other guilds were following, then they were on their own.

It wasn't until the rotation broke down a couple months before Velious that Class R became a 3-guild rotation.
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  #400  
Old 04-19-2016, 02:48 PM
Loke Loke is offline
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I seem to remember BDA and Taken attempting to institute some sort of kill requirement to join the rotation. Too lazy to find a source, but I specifically remember smaller guilds scoffing of the idea that they'd need to kill gore to enter the rotation on common footing. Memory is a bit rough, but I think it had something to do with splitting the Kunark mobs into two tiers, and killing Gore would have been the mob necessary to enter the tier with all the good mobs.
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