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  #391  
Old 12-31-2013, 12:16 AM
Hailto Hailto is offline
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Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
This statement is completely fabricated. not agreeing to a flawed compromise is not stalling. its not agreeing to a flawed compromise
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Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
I'll make this clear too.

Im more than willing to be raid suspended for a week, or a month, or longer, if that's what its going to take for a proper agreement for everyone. This doesn't hurt me. This doesn't hurt the smaller guilds. Taken looses the respectable number of targets we get but it also gives us a break from this toxicity in the promise of something better in the future for all of us.

Not sure if I can say that about everyone in the top Guilds though so you had better think about that.
Sounds exactly like stalling unless you get what you want.
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  #392  
Old 12-31-2013, 12:18 AM
cyryllis cyryllis is offline
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Obviously just make 18 guilds, one for each raid target. When you no longer need gear from that raid target, switch guilds. That way 18 guilds get loot every week. Smile and sing along.


/S

Or just keep this well thought out proposal
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  #393  
Old 12-31-2013, 12:20 AM
-Catherin- -Catherin- is offline
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Quote:
Originally Posted by Hailto [You must be logged in to view images. Log in or Register.]
Sounds exactly like stalling unless you get what you want.
So me not agreeing with this is going to make the whole thing come to a halt? Thanks but you give me too much credit [You must be logged in to view images. Log in or Register.]

All im going to post for now anyways. I let you guys suck me into a non productive conversation and I'd rather see us all try to work together and get something useful accomplished
  #394  
Old 12-31-2013, 12:20 AM
Daldolma Daldolma is offline
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Quote:
Originally Posted by Reguiy [You must be logged in to view images. Log in or Register.]
There are a lot of problems with this. Trains would run rampant. There would need to be a specific place to engage. Then trains would still run rampant. Then there would be tons of leapfrogging. Then you would have to have a no leapfrog clause. If you had no leapfrogging, then you would have to have a rule where a guild had to legitimately clear. Then there would be no real way to regulate who was "clearing first." blah blah etc etc. You get the idea.

In summary, changing the spot where people will poopsock and log out alt armies wont help anything.
Leapfrogging is classic EQ raiding. If you don't like leapfrogging, you don't like competition and you don't like EverQuest. Training was a pretty regular occurrence, too. Egregiously intentional training was punished, but most of the time, it was pretty much self-policing. Unless you wanted to be trained in return, you did your best to avoid training others.

None of the things you mention are actual problems. That's raiding. That's competition.

Trying to fix classic EverQuest raiding is what got the server into this mess.
  #395  
Old 12-31-2013, 12:22 AM
Pheer Pheer is offline
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Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
So me not agreeing with this is going to make the while thing come to a halt? Thanks but you give me too much credit [You must be logged in to view images. Log in or Register.]
Not necessarily but you already stated that if that were the case you would be more than willing to do it. I dont get how you can possibly try to spin that quote into anything other than what it is.

Either way though I think I'm done posting on this whole thing. Time to go back to lurking mode and see what happens I guess.
Last edited by Pheer; 12-31-2013 at 12:24 AM..
  #396  
Old 12-31-2013, 12:23 AM
Thulack Thulack is offline
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Gotta love form of rotations still going on on Brell server even in 2004:
http://www.brellrants.net/brell/view...light=rotation

^^Classic EQ for some of us.
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  #397  
Old 12-31-2013, 12:25 AM
Exmo Exmo is offline
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As part of the solution to this, can we have a technical change that upon spawn of specific targets, all people camped in the zone are moved to the Succor Point?

So the whole "Not Poopsocking" Fully buffed alt army is now at the ent to seb instead of trak's lair.
  #398  
Old 12-31-2013, 12:29 AM
dustysr06 dustysr06 is offline
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I think it sucks, but i did have a favorite part:

As of January 1, 2014, Category A guilds will be considered “Hands Off” for any Priority raid targets during the first 7 days of each calendar month. During that time period, Category A guilds will avoid any of their priority targets and open them to the rest of the server. This will however exclude raid targets in Veeshan’s Peak.

During the “Hands Off" Period, Category A Guilds may take this opportunity to go after Category A de-prioritized targets that they will be avoiding the other 3 weeks a month.

It is important to note that FE, IB and TMO will not necessarily be actively tracking these deprioritized mobs during this time, as we have agreed only to track and engage them during this time if there is a need for a specific item (e.g. we have a warrior holding a green scale that needs a maestro hand).

Curious, does this include the *need* to sell these item MQs to other guilds? [You must be logged in to view images. Log in or Register.]

Compromise to me sounds more like splitting the month in half, and doing the first 1/2 as a 'rotation' to be randomly determined each month and the second 1/2 half as FFA, sock ur balls and do whatever u want while basement dwelling... sounds way better to me
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  #399  
Old 12-31-2013, 12:30 AM
sanforce sanforce is offline
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Quote:
Originally Posted by cyryllis [You must be logged in to view images. Log in or Register.]
Obviously just make 18 guilds, one for each raid target. When you no longer need gear from that raid target, switch guilds. That way 18 guilds get loot every week. Smile and sing along.
Now this is a well thought out idea. We can all join <Trakanon>, <Venril Sathir>, etc. and kill the mobs together!
  #400  
Old 12-31-2013, 12:33 AM
Daldolma Daldolma is offline
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Quote:
Originally Posted by Exmo [You must be logged in to view images. Log in or Register.]
As part of the solution to this, can we have a technical change that upon spawn of specific targets, all people camped in the zone are moved to the Succor Point?

So the whole "Not Poopsocking" Fully buffed alt army is now at the ent to seb instead of trak's lair.
This would be a pretty drastic change that could have some massive non-raid implications (for example, what about someone who parks out in Crypt overnight?). But I agree with you that one of the major problems affecting the raid scene is the camped-out alt army. It's not classic, and it totally trivializes pretty much everything about the mythical "competition" everyone seems to be in favor of.

I don't know if you need to make a technical change, though. Just make it against the rules and set a penalty table. First offense, 1 week raid suspension. Second offense, 2 weeks. Third offense, a month. Etc, etc. It won't be hard to tell the difference between a guild mobilizing from zone line and 27 guild members instantly appearing in VS pit.
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