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  #31  
Old 03-14-2013, 12:56 PM
Ele Ele is offline
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Originally Posted by Karbuk [You must be logged in to view images. Log in or Register.]
I must say this is a pretty pathetic thing to see....Sad and really ruins the game. As good as early/mid game EQ is they sure did fail hard setting up end game raiding. Thats the only thing id say WOW has over EQ is an amazing end game raiding. POP was good for the instances. EQ and WoW Devs shoulda came together :P
Strangely enough this hasn't happened since the last patch.


Even worse on Fippy Darkpaw (at least at the server opening)

http://www.youtube.com/watch?v=3HAEq1F0kX8
  #32  
Old 03-14-2013, 03:40 PM
roks1 roks1 is offline
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Quote:
Originally Posted by Karbuk [You must be logged in to view images. Log in or Register.]
I think its pretty cool with the extended windows...gives other guilds a chance to maybe stumble across and get lucky to get a raidmob instead of being perma camped by top guilds. Which is what I think the GMs were trying to do. Eliminate 50 people from sitting in one spot and knowing exactly when a pop is coming. Screw that im glad this happened [You must be logged in to view images. Log in or Register.] good work lol
lol
  #33  
Old 03-14-2013, 03:46 PM
roks1 roks1 is offline
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  #34  
Old 03-18-2013, 04:59 PM
pharmakos pharmakos is offline
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this thread never got a GM response. did the variance window change, or were people just paranoid?
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  #35  
Old 03-18-2013, 05:00 PM
maverixdamighty maverixdamighty is offline
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Originally Posted by pharmakos [You must be logged in to view images. Log in or Register.]
this thread never got a GM response. did the variance window change, or were people just paranoid?
rogean posted his own thread about it...
  #36  
Old 03-18-2013, 05:00 PM
Funkutron5000 Funkutron5000 is offline
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They added a chance to extend the window if a mob gets into the last 15%. It's up in the patch notes forum.
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  #37  
Old 03-18-2013, 05:19 PM
pharmakos pharmakos is offline
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Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
rogean posted his own thread about it...
doh lol i'll search for it
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  #38  
Old 03-18-2013, 05:22 PM
Rhambuk Rhambuk is offline
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lol the ol Fippy Darkpaw vs raid. So classic
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  #39  
Old 03-18-2013, 08:35 PM
Infectious Infectious is offline
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Gm needs to pop in there and enable pvp for 5-10 mins. That many people in such a small area would be funny.
  #40  
Old 03-19-2013, 11:29 AM
Kieu Kieu is offline
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Quote:
Originally Posted by Karbuk [You must be logged in to view images. Log in or Register.]
I must say this is a pretty pathetic thing to see....Sad and really ruins the game. As good as early/mid game EQ is they sure did fail hard setting up end game raiding. Thats the only thing id say WOW has over EQ is an amazing end game raiding. POP was good for the instances. EQ and WoW Devs shoulda came together :P
The first instanced zones were from LDoN. The worst expac this game has ever seen, and ironically it started a trend. I personally hate instances, they ruin half the competition. The ones that complain are typically the ones that got everything nerfed in WoW anyways. You know why? because they weren't good enough to do it or couldn't handle farming resists, or pots back when Rag was an actual challenge.

Whiners gonna whine, endless cycle. (Not saying you deliberately either, don't take it as if I'm pointing fingers at you).
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