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#1
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![]() ^ mobs still attack closest in range when rooted.
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#2
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![]() Necro/magi is pretty good because you can just fear kite and just let pets handle shit without losing exp
(you need to do 1 point of damage to a mob while grouped or else pet eats most of the exp OR do 51% of the damage solo OR kill the pet at the last second and finish solo) Magi is not super gear dependent since they just sit on there butt and med in between chain summon mage heals are not worth while if i recall its always more efficient to just summon a new pet and dismiss the old one at the last second. of course the necro has alot of utility spells that are life savers the mage doenst have so magi will have alot more deaths and CR when things get weird the bonus is that a necro / magi either one can solo super fine since I am like 95% sure your friend is not gonna make it to lvl 20 if she didnt play old school eq herself | ||
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#3
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![]() Quote:
I supose i should play the necro since its harder to use and my newbie friend can use the magician becouse its more wizard style. | |||
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#4
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![]() honestly you would probly just use magi fire pet as the tank (dps from fire sheild is nuts) and necro pet would just add extra dps. Im not sure at what lvl water pet backstabs hard enough to out do the fire shield but either way it would probly end up with agro.
healing pets should never be part of the plan | ||
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#5
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![]() Let your friend play the Mage. One of the eaisest classes here. Yeah, Necro Mage works also. And healing a Mage pet is part of this game. No way your pet can melee a even con or DB mob without some heal.
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#6
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![]() at lvl 20 you can heal your pet for 220 hp for 100 mana or you can summon a new one which will have between 400 and 600 hps for 200 mana.
not sure if mages get any heal upgrades for pet past that but pets are always 200 mana so you just chain summon (start casting and dismiss at last possible second) instead of healing | ||
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#7
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![]() Dark elf mage and cleric if you're hell bent on being evil.
Should be very strong duo up to 51 then youll both do well grouping I would think. | ||
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#8
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![]() ench / ench is kinda the best all u gotta do is have 2 crazy ass pets and rip down dungeons while doing 1 hp of dmg each mob
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#9
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![]() While you'd get the best raw performance out of ENC/ENC, I'd personally rather have the safety buffer of a shaman, cleric, or druid with my ENC. You may lose some DPS, but you'll gain a TON in survivability. In fact, on EQMac (where boxing is allowed), a lot of people box enc/dru.
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