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  #31  
Old 09-11-2012, 02:12 PM
SamwiseBanned SamwiseBanned is offline
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Ill take a documented PvPers word over your sharp memory [You must be logged in to view images. Log in or Register.]
  #32  
Old 09-11-2012, 02:13 PM
CrystalBlue CrystalBlue is offline
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Quote:
Originally Posted by SamwiseBanned [You must be logged in to view images. Log in or Register.]
my fav part is you take his log as all the proof you need. i guess his MR has nothing to do with root landing.
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Originally Posted by Vayder [You must be logged in to view images. Log in or Register.]
In other news I rolled a twenty-sided die and rolled a twenty on my first roll. Dice must be loaded. I rest my case...
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Originally Posted by Supreme [You must be logged in to view images. Log in or Register.]
So by Nirgons rationale if you resisted on the first cast does that also mean resists are broken?

Discuss.
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Originally Posted by Vayder [You must be logged in to view images. Log in or Register.]
See empirical test HERE that was moved to RNF because obviously empirical tests are of little use and flaming is vastly superior.

If you're complaining provide logs with a large enough sample size to be somewhat relevant.

Let us know when you decide to break your 6 month have-not-played-on-the-server streek Nirgon and actually have tried out pvp on the server post-Null's adjustments to CC spells and we might start to take you seriously.

P.S. get Kunark levels of resists before you do so. Your pvping with 50 MR and an advisor robe might be good for qeynos noob yard pvp tests, but do not cut it for the current kunark pvp going on.
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  #33  
Old 09-11-2012, 02:14 PM
SamwiseBanned SamwiseBanned is offline
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Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
My tests were over 100+ casts. 10 casts is not even close to a legitimate sample size. 100 isn't even, but it gives you a general idea.
10 casts is not enough sample size? then how in the hell is one log lol
  #34  
Old 09-11-2012, 02:14 PM
Nirgon Nirgon is offline
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180 buffed, ok. Let's fully dispell him down...Tash + Malo have a 50% improvement during that era I presume. Even then? It shouldn't land. 90% is a gross over estimation, it was more like .0005% chance. Did you not see my posting of classic pvp resist that showed if you meet a certain value that you can outright resist certain spells? I guess that dosen't hold in court either.

140 poison SHOULD completely rape any chance of an EB landing on you, same with disease. Here's another example of things I had land on me pretty frequently here despite having close to those values.
  #35  
Old 09-11-2012, 02:16 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by SamwiseBanned [You must be logged in to view images. Log in or Register.]
documented PvPers word
You got one talking to you right now there don't you Chuckles?
  #36  
Old 09-11-2012, 02:23 PM
CrystalBlue CrystalBlue is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
What's funny is that you guys seem to think we were going to strictly adhere to 'classic' for the pvp server. On the contrary we would like to make it somewhat interesting and fun for everyone. Call it Custom Classic if you want, I don't give a shit.

Needs to be quoted again.

Nirgon, I know you'd love for every spell in the game to be made useless and ineffective (except your lures...) but is that whats best for this server?

Wiser minds have already decided: no

If you actually played on this server in the last 6 months you could maybe begin to offer opinions on what pvp resist system would foster the best pvp server enviornment. Instead you just parrot "omg 90 percent of all spells should be useless!!" and your other genius idea for the server, Item Loot.

Quote:
Originally Posted by SamwiseBanned [You must be logged in to view images. Log in or Register.]
only people who want item loot are people who dont play and wizards.
Yeah Nirgon, your ideas would really be swell for the server you dont even play on. (did cast put you up to this btw? an alternative angle of attack to kill the server? I'm thinking yes, its just that dumb yet devious)
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  #37  
Old 09-11-2012, 02:27 PM
Nirgon Nirgon is offline
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Didn't Rogean say somewhere else he'd listen to changes that need to be played? How about a 5:1 vote that says these mechanics need to go?

Again thanks for "reminding me" that I don't play here right now. Your statements of the unrelated yet obvious sure bolster your argument. As I've stated before, there's been several EQ Emu PvP boxes with broken resists... why does slow xp make this one special?

You're right about one thing, the debate needs to be settled. If Rogean says he'll listen to a poll result and lend his help if the vote passes? I'll be happy with that. Most people, as you'll find, think that putting magic resist gear in every slot and still getting rooted (without even being dispelled!) is absolutely retarded. Same with stuns and blind.
  #38  
Old 09-11-2012, 02:30 PM
Nirgon Nirgon is offline
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I'll have you also know I rooted plenty of people myself and killed them, especially bards. I took no pleasure in doing so. It was a really nice advantage to have but I don't pride myself on winning through flawed mechanics.

As far as me being a wizard... I was going to roll a cleric at release but I was assured we had enough of those. This has nothing to do with me being a wizard. What I do see is people playing casters with selfish interests.
  #39  
Old 09-11-2012, 02:33 PM
SamwiseBanned SamwiseBanned is offline
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dude i love how you ignore the facts. posts from 2000-2001 all says 120-140 MR MIN! nowhere have a i seen 70. the lowest MR recommendation came from Blaarts Troll shammy guide where he recommends 90+, see that + sign, it means you should have more if you can. also I just resisted a first cast root from Smalltalk with 72 MR.
  #40  
Old 09-11-2012, 02:36 PM
CrystalBlue CrystalBlue is offline
Kobold


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Rogean just needs to know that many people (most) who rolled up casters on this server will be gone for good when its patched in that all their MR based spells (and dots in the case of shaman) are now suddenly useless in PvP and they proceed to get run over by the well geared and now CC (and mostly all spells in general) melees of the server.

Some will stay and reroll to god-mode Monks, but the rest will say bubye when suddenly they have zero place in pvp on this "pvp server". Or do you think all those now worthless casters will stick around for their PvE roll alone?

Once again you are suggesting this catastrophy of a move for some hidden evil reason since you have not even played on the server in months.

Do I have to break it down class by class and let all the servers enchanters/druids/shaman/etc know what you have in store for them? lol
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