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  #31  
Old 08-03-2012, 06:05 PM
Dullah Dullah is offline
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Originally Posted by fiegi 2.0 [You must be logged in to view images. Log in or Register.]
a lot of time put into this thread
Lol, i did spend about 30-45 min on google images and imgur, but I was laughing the entire time, so well worth it.
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  #32  
Old 08-03-2012, 06:06 PM
Dullah Dullah is offline
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Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
I can tell you whats EQ pvp not about: Sitting in fear for months with no pvp happening
That's where you'd be wrong.

On RZ, we still sat in fear for hours gearing up to pvp and continue progressing in the game of Everquest. As far as no PvP, that was because the two major guilds quit after getting their asses handed to them. Numerous screenshots of us rolling into fear, clearing them out. Champions of fear bro.

Every post you make only reflects how little you know about what EQ PvP really is.
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  #33  
Old 08-03-2012, 06:08 PM
Tradesonred Tradesonred is offline
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I didnt say hours, i said months logging in to bluebieing it up and everybody logging off once pve is done with, rinse repeat the next day.

Beside the odd Nihi who would duke it out in Guk like me and Hughman
  #34  
Old 08-03-2012, 06:10 PM
Nirgon Nirgon is offline
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Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
a lot of people
Lot of people? Where? Here? If you haven't noticed..

Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
It would also be imperative that the resists be tweaked to work as closely to classic as possible
Yeah when's that happening again?

Oh keep telling yourself I stopped playing because of PvP.

My now verified reasons for leaving could be posted at the cost of being banned and my post shortly erased.

Here's a hint, same reason I don't want Sarah Palin winning a presidential election - oh and broken resists that too.
  #35  
Old 08-03-2012, 06:12 PM
Dullah Dullah is offline
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No idea.

Before anything else happens, if Rogean and Nilbog are gonna look to show red some love, resists are where they should start. They are a lot better than the last time you probably played, but still not classic.
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  #36  
Old 08-03-2012, 06:14 PM
Nirgon Nirgon is offline
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Is "a lot better" mean I have 90 magic resist and 5 people spamming root on me land one 1 in 10 chance each?

I was against the xp boost but it appeared to keep some. Fine. I still think it shouldn't exist, whatever.

I was against global ooc, but with such a low pop, I came to agreement with it. If the pop ever hits a certain higher #, it should go away agian.

I'll tell you what's good for the server, god damnit!
  #37  
Old 08-03-2012, 06:15 PM
Dullah Dullah is offline
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I played Rakariz primarily during kunark-velious era.

Rogean actually up in our threads, talking about givin red some attention. Ya, it blew my mind too.
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  #38  
Old 08-03-2012, 06:16 PM
Nirgon Nirgon is offline
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I think Null has to fix the resists.

Rogean knows there is absolutely nothing coming out good gaming wise for a while.

Maybe he knows its time for blue velious and fix red. Might as well.
  #39  
Old 08-03-2012, 06:17 PM
Dullah Dullah is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Is "a lot better" mean I have 90 magic resist and 5 people spamming root on me land one 1 in 10 chance each?

I was against the xp boost but it appeared to keep some. Fine. I still think it shouldn't exist, whatever.

I was against global ooc, but with such a low pop, I came to agreement with it. If the pop ever hits a certain higher #, it should go away agian.

I'll tell you what's good for the server, god damnit!
You know I'm in the same boat as you. I agree with all that stuff, and took the same positions. I think if the server pop picks up, global OOC should be only usable once a minute. Right now its pretty nice.
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  #40  
Old 08-03-2012, 06:18 PM
Nirgon Nirgon is offline
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It should be gone completely if the pop picks up. Non classic, kill it with fire.

I sided with and argued for it to try and help things here, much like the xp curve, because it was desperately needed.

Add item loot.
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