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#1
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#2
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Why did this change effect feared mobs run speed...makes my slow and annyoing exp grind even more slow and annoying finding new longer fear routes >_<
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OG Moustache, respect... Xadion Von'Darkborn - Shadow Knight Cory Von'Darkborn - Ranger Brezner Von'Darkborn - Bard Watermelons Siliconmelons - Corpse/Shaman | ||
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#3
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I am guessing Feared mobs were not intended to get hit with this change though. Hopefully the Fear speed can be fixed again. What also breaks Fear kiting for me is that Feared mobs are changing direction every few steps like they are drunk or something. This is new as of the patch also, and will hopefully be fixed soon. | |||
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#4
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Last edited by BlackTriad; 06-17-2012 at 12:24 AM..
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#5
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I remember mobs walking away at sub-walk speed when snared, then stopping completely around 8-10%.
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#7
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Used my regent symbol of innoruuk to snare mobs all the time. Here it is worthless. I'd give Devs access to my account on EQMac if they want to verify this for themselves. Asher | |||
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#8
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rooted mobs can not run. 10 out of 14 classes can root or snare.
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<< Nester the Molester - 60 Rogue >> << Hassel the Hoff - Druid of the 55th Grind >> << Kassel the Koff - Monk of the 52st Train >> | ||
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#10
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On a more serious note, I never refuse a SoW when I play my druid, this will apply even more.
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