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#1
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All for this idea | |||
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#2
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^ They would on live. It was VERY possible for me to get attacked by an LDC in that lava. However, there was also a PATHING EXPLOIT in the corner there if you levitated.
So you're saying in PvP if someone has a pet or mob on them (for ANY reason) they should just have to STOP there and die because something else is broken? I mean, if that becomes a rule fine. | ||
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#3
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Whoa Whoa Whoa... becomes a rule? That IS the rule bro. Would you prefer to do what you guys always do? "Eh I have aggro, I'll just bring it and whatever else aggroes along with and when I die then it will kill their raid and I /tell nearest Nihilum LOLOLOL Amelinda never bans us! [You must be logged in to view images. Log in or Register.]
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#4
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[You must be logged in to view images. Log in or Register.] | |||
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#5
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#6
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#7
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#8
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Running from sol a bat entrance over FG ledge shouldn't bring bugs, that's no pun intended buggy pathing.
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#9
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It does need to be fixed and is a huge problem we've all been able to identify. | |||
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#10
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if you dont like trains perhaps WoW might interest you. agro mechanics work diff, might be a little easier for you.
__________________
Current Games:
Naw | ||
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