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#1
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mama liek:
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We had FTE on Inny and TMO says they couldn't tell who was FTE. So then we'd have to have a set of rules that would enforce this such as: If the first player from guild B that engages the mob is more than 5 seconds after the first person from guild A then guild B is interfering with the raid. etc. GRANTED it would likely only take one raid interference suspension to make people act right. but then one guild would be miserable for 2 weeks and i guarantee you my tell box would be non-stop scrolling about what a bitch I am for raid suspending whichever guild fucked up. i like this idea but i can't figure out a way to implement it where it would actually cut down on my work. | |||
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#2
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Wouldn't implementing a raid encounter shout of FTE like others have suggested eliminate most of the issues and then require no more rules Amelinda?
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#3
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I actually like Giegue's idea a lot. It not only fixes hard-to-determine FTE with eyes and pets, but it also solves issues like kiting. If someone is running dragon x around with a bard, the other guild can just nuke him with a wizard and claim him.
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#4
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More simulated patch day repops will help the with the mental health of p99s raiding guilds...and it's classic. FTE should still be implemented imo but if a mob is down to <18 hours left or so, thats when it starts getting really socky. Maybe different rules to address late spawns?
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Last edited by Fountree; 02-17-2012 at 02:16 PM..
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#5
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As much as I hate variance, I think I would actually prefer full variance to partial variance, i.e. all mobs in window all the time or equivalently Nagafen with 0-14 days of respawning rather than 7 +/- 3.
My big point here is that the players and GMs need to sit down and work out a better system for when to repop mobs and how to decide who wins. We can do better than what we have right now. | ||
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#6
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well i know many will dislike what i am gonna say but i believe to basically eradicate all the poopsocking (wich is retard imo) you will have to make all raid mobs variance change to 1H to 7 days.
I know this will add a few more items , and i know it will piss all the players tracking mobs over and over but unless the mob is hitting the last part of his window (wich should be rare) , you won't be able to poop it .... unless you decide to skip many others raid targets. And without poopsocking you barely have rarely 2 guilds (or more) sitting in a spot waiting to FTE it. K ps : this is a personnal idea not reflecting what my guild , guildleadership or members believe. | ||
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#7
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Simulated patch day, patch days, aka full server repops won't solve anything. That will just lead to larger chance of petitions, drama, etc. Granted they are classic, but that's a different issue for a different post.
A zonewide shout isn't classic, but it's a GREAT idea. I mean there a mobs that say "how dare you interfere with me PLAYER X"... in a raid scene that would save Amelinda the trouble of having to attend every crazy contested kill where 60 people are sitting on a spawn fighting for fte (see last VS). It would also solve the issue like with the recent Innoruuk or raid pulls in general, where the average raider has no clue what's happening on the puller's end and just takes their word on it (no need to suspend an entire guild for interference when it's just the pullers being bad). But anyways, spawn variance isn't classic but it was decided to be healthy for the server, why not fte shouts? Granting the kill whoever gets exp is just bad, because that further enforces straight up Kill Stealing. And while I'm still on a tangent: it just feels like the raid scene is deteriorating rapidly. Now instead of stall kiting it seems like the new cool thing to do is stall tank.. engage instantly and hold with a tank/healer while the rest of the raid force arrives. That in turn prompts more poopsocking, which in turn results in more FTE fights, which results in more petitions. | ||
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#8
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Most of the problems we have is that every raid target is rare. Meaning it has that much more value. We are nothing but stray dogs and rogean throws us scraps randomly to watch us fight and rip each other apart.
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#9
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And stall tanking.. I don't know what you'd call it, but that 2 players, being the only 2 of that guild in a zone, can get FTE and hold a mob with no chance of killing it until the rest of the guild arrives is not good. I see that as equivalent to someone kiting a mob until the guild arrives. I've seen this happen at Venril Sathir and that is why all the guilds are now sitting in the room instead. | |||
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#10
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Could just have leaders of each raid force random for the opportunity to fight.
set standards for size of raid force allowed to random upon spawn... if nobody is there and its a rush.. then first come first serve of course there will be mouthbreathers who don't want to random and just engage.. but i think a round of suspensions would help people see that there are actually rules on the server.. not that i expect that to ever happen >_> either way i say there should be rules... or there shouldn't be rules... not some inbetween loosely enforced rule set. | ||
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